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Hey! I think we should have a standard way we test all newly developed ships. Both the Le Requin and Hercules ships where made redemable for some days, but we only had access to 1 ship of each. I would like to suggest that for at least 3 days or preferably an entire week (Monday to Sunday) the new ship is continuously made available as a redemable ship. This ensures that we actually take the ship in to use with out fear of losing it for ever. Then we get to experiment with different wood types, cannon setup and some will get slots on the ships and start stacking upgrades. This will e
A ram was a weapon carried by varied types of ships, dating back to antiquity. The weapon comprised an underwater prolongation of the bow of the ship to form an armored beak, usually between six and 12 feet (2–4 m) in length. This would be driven into the hull of an enemy ship in order to puncture it and thus sink, or at least disable, the ship. Ramming "disappeared" as a naval battle tactic in the Age of Sail because, precision maneuvering (heading, turning, acceleration) was lost when propulsion changed from galleries of rowers to wind-powered sail. Reverse movement was impossible under