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Showing results for tags 'indefatigable'.
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This image is a great visual to see precisely how many ships require permits that are purchasable only via Combat Medals. It also shows which ships are out-classed by ships of lower class. Please answer the Poll that relates to this image. First section highlights which ships are not craftable without permits (denoted with *) or because they are DLC/Gift ships Notice only 2 of 4 4th rates are available; 50% - 1 of these 'uncraftables' being reclassified up to this class that has lower stats than the others Notice only 9 of 17 5th rates are available; 52.9% - 2 of them being Trader Ships, leaving only 7 craftable warships Notice only 7 of 12 6th rates are available; 58.3% - 2 of them being Trader Ships, 1 of them being only for Port Battles, leaving only 4 craftable warships Notice only 6 of 11 7th rates are available; 54.5% - 2 of them being Trader Ships, leaving only 4 craftable warships Remaining sections highlight which ships have worse stats than ships in rates below it. Categorized by: Guns Crew Broadside Notice how the 3 recently re-categorized ships fall significantly behind, not just slightly. This means that these ships are no longer usable in missions for these rates, means they are no longer usable in PvP Zones for these rates, means they are no longer usable in Port Battles because of their new BR. Frankly, it means these ships are worthless for anything but completing generic missions against lower rated NPC ships. Sure, they might be usable in PvP, but only against lower rated ships. Even adding the best buff mods you can, these ships will still under perform against ships of lower class with the same buff mods. An now with Rare Woods, these ships stand no chance if they are made of less quality woods. Add onto it the Crafting RNG that makes 90% of the ships only 3/5s. I suggest: Changing the USS United States, Constitution, and Indefatigable back to their respective Rates Making only 1 ship per rate uncraftable without a permit (except for DLC/Gift ships, of course) Decreasing the RNG effect as we level up in Crafting XP Getting rid of Rare Woods Making 4th Rate NPC capturable Discuss....