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Showing results for tags 'identification'.
I was recently wondering how exactly the process of spotting and identifying an unknown ship on the high seas worked during and prior to WW1. I imagine lookouts were stationed on the masts, reporting smoke pillars on the horizon etc. However, how would a crew go about identifying a sighted unknown vessel? Especially in poor conditions or long range, where identification / national flags would be hard to see? Did ships carry something akin to an encyclopedia, like Jane's Warships at a glance? Were they general issue?
I´ve been thinking about ways of making OW more alive and less steril; and one of the ideas I had, which perhaps will be unpopular to those same people who resist changes, is a new kind of delivery system. One that is actually real. When a delivery is sent, a contract is signed, an insurance is offered, the price is paid and a neutral ship is created which sails all the way to the destination port. Along with this new system, a new identification system would also be needed, one that is more realistic than our current, one that will only ID a ship within certain distance, and also, will only reveal if a ship carries "Contraband Goods", forcing players to try a new gameplay approach, more realistic, investigating ships. Also, along with these new changes, I´d say it would be important to bring back Neutral faction ships, to sail around; merchants they are. 1- Real Delivery system with Insurance Price 2- Distance based ID system. It first IDs the ship´s nation, and then, at really close range, it IDs the existence or not of contraband goods, or goods in general. 3- New faction: Neutrals and their NPG ships populating the game world.
We can provide a quick fix next patch giving the option in settings to change some UI colors to more colorblind friendly. Please propose for which UI elements you want to have this option? which colors you want to see instead of current ones?