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Showing results for tags 'hulls'.
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One and same hull for 1898-1919 timeline? For some reason, developers focus on late game while ignoring early game. I understand that super battleships are cool and all, but this is a late game. Quads, 20 inch cannons and other super Yamato, it's all late game. But early game is a placeholder content. And the player starts early game, not late game. And the first thing the player sees is the placeholders. Great first impression, what can I say. The situation with battleships seems to be better but then you look here and holy moly! Somehow, "Ultimat
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I had the chance to play the game several times today and I will say that it is very nice and satisfies me , I have a few suggestions about the game and these are the things that other players probably want First of all, the ships we know from the world of warships should come to the French tree, I think they are quite aesthetic and beautiful bkz jean bart or alsace.... During the few games I played, I realized that there was only stagnant air, maybe atlantic fleet was playing there are all kinds of weather and we could choose it UAD may be nice to arrive also talking about the ships can be v
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Greetings all, I'm Daijoubu. After playing Ultimate Admiral for several months I've come to a conclusion. There is a distinct lack of late war hulls for all kinds of ships! I'm surprised that when playing custom battles I'm still sending DD's that look like the Mutsuki against a modern battleship. In addition, with this update we have some modern CA hulls, but more niche stuff would be interesting. Perhaps something like the IJN cruisers. (ie. Takao-class & Furutaka-class.) Also, wouldn't it be neat to have DDE's? They may not serve much use now, but in the future (especially in campa
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Hello everyone! The other day I purchased the limited addition of Ultimate admiral dread knots and to be honest its been a huge blast building and playing battleships that never really left plans drawn up by the powers of WW2 such as the Montana class and the Japanese A-150 class of battleships. After playing for a reasonable amount of time now I feel there is something that the Royal Navy needs in game and that's pretty much the topic of what i'm going to discuss here (if you didn't catch the title XD). Firstly I must say that it would be an absolute d
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while i love the game already in its current state, i feel like some famous ships that have markedly different designs from others could be added to improve variety and add an ability to improve on historically (in)famous ships. For instance: -Dunkerque hull and superstructure: this hull would have a raised middeck, relatively light armor and focus the primary armament forward, allowing for a different playstyle where the focus would lie on keeping the bow of the ship pointed towards the enemy, and avoiding being flanked. -Scharnhorst hull and superstructure: this long, slender hul
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Greeting and today I would like start the topic of citadels The way they are represented is disappointing and the only thing they do is reduce chances for magazine and engine room hits with an eye boggling amount of weight costs. Really I think they should be simplified and similar to what Rule the Waves did and limit it to three armor schemes: protected cruiser, sloped deck and flat deck(can be researched to be All or Nothing). Now this isn't just what is needed but what is required is citadel placements. Currently the players can space gun turrets nearly to the ends of the bow and