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Showing results for tags 'heel'.
Hello everyone, I wanted to ask what peoples' opinions are for a change to how cargo effects ships. Depending on the type of cargo and how much of it you have, it should effect ships in different ways. Example 1: If you are carrying a large amount of saltpeter, then your ships should explode more violently. Saltpeter is used in the production of gunpowder, it's chemical name is Potassium Nitrate. This compound is very volatile. Example 2: If you are carrying fir logs or other types of woods you should have a higher chance to catch fire, or higher ch
Realism must be compromised in a game but I would suggest something to be, maybe put to test. My suggestion is that when my ship, or the enemy's, is shot and takes on water, to have increased heel on the offended side. Would be possible to improve this effect ? I am sure it does not happen. For the sake of me being mistaken - and in truth the vessels not being compartmentalised like later age of steel architectures - I also appreciate other players opinions on this subject.