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Found 12 results

  1. Having major gameplay glitch, have asked in global/nation chat and haven't heard of this happening to anyone else. Any time I raise/lower my sails now, as soon as the new sails percentage shows on my UI, all my guns (bow, stern, all decks on both sides) go from being loaded to being unloaded. Ammo type hasn't changed and guns haven't fired, and as far as I know there's no key that "unloads" your guns or makes all of them instantaneously go from loaded to unloaded without changing that ammo type, and I've been playing the game for like 5 yrs now so I'm 10000% sure it's not that i'm hitting the wrong keys. Tried relogging, tried restarting my machine, tried 'verifying game files', tried uninstall and reinstall. No luck. Has this happened to anyone else? How can i get the devs' attention on this? After all the DLC and hours I've played, it's been way too much time and $ to just accept that the game is broken for me now. I reported a bug in game but that's never worked to get devs' attention for me before. Have captured this on video, see youtube link : https://youtu.be/3ULUl1G1H7A Please help.
  2. Hello all o7 I just come to report a glitch i experienced 1-2 days ago. To sum up, I was in a battle with a mate and i somehow ended up beached next to an ennemy ship ( that i sunk ) wreck blocked me and while turning to get out i was drag to the shore and my rudder finally got stuck in the sand, classic, you can say. But another ship come near me and i managed to board him, I won, and I left him to sink, was allright, then as all my crew was in boarding parties, I started to tranfer my crew backto sail and gunnery posts, set up full sails, once full sail, I was beached but out of trouble so I decided to set my sails at stop point, order just given, crew still transferring, ship started to move a bit then i reset full sails order and my ship ( agamemnon live oak/white oak ) got actually catapulted out of sand ( I got stuck like that for like 20 mins, could only rotate, even with good wind in my sails and bow heading toward sea I was stuck ) I was a bit surprised so I didn't get it immediately, was happy to get unstuck, but iI was almost at my top speed real fast, real rocket. So I don't know if it's intended but I doubt and we believe that is not indeed. (However, I'm not happy from the "magnet effect" of the beaches, and that we can't get out, even with full sails pushing us toward see, jsut stuck by a tiny wood piece though, but I agree the catapult effect was kinda surprising and weird ) This screen shows how the situation was, just won the boarding as you can tell from the white flags on both wrecks, crew transferring from boarding to other posts and full sails set ( depowered ) :
  3. So in response to my previous post, I assume there will be no way for me to replace the ship I lost after hours of work and careful sailing only to lose the ship due to something out of my own control? I really enjoy the game but the incident outlined in my earlier post has ruined the game not just for me, but also my friends and clansmen. So I inquire, is there nothing I can do to replace my vessel being an original supporter of the game and following all of the development over the years, through the good and the bad? Here is a link to my earlier post: Thank you for your time, Signed: A dishearted captain.
  4. So I went out for a quick mission in my Santisma today unknowing it would be my last. I was doing my normal 1st rate mission Santi vs Santi. Everything was going as planned and he boarded me. After three rounds winning against him, something went horribly wrong. My timer said there were 10 seconds left, then it immediately went to 2 seconds left. Thus, I could not properly coordinate my attack rounds and lost 150 of my crew. Then the next round came and it was even worse. If I remember correctly, it went from 10 seconds to 3 then back to 5. I was doing all I could to select the appropriate defense moves, but I could not work against the clock this time. While I could just very well be bad at boarding action, I know not to counter-attack into an attack, but nothing like this has happened to me before. I have no idea whether this will happen again or how to correct it, as the issue makes sailing too dangerous to try. Needless to say, this is a large loss to my fleet and I and others experiencing the issue find it hard to sail out of port again in fear of this issue happening again. Thank you for any ideas and help!
  5. So me and a friend were taking on a pavel(EZ) and i tapped him for fun. Then this happened...
  6. Ok so i have a issue that happened at 9/15/2017. I lost my first 1st rate(l'ocean) and i feel very happy and sad from what happened. It was very funny lol but i lost my ship due to it capsizing and taking in a lot of water. If the devs could give me my l'ocean back. it had all long cannons and 4 read 64 carronades. And cart clauk refit. Please see this.
  7. Quick question about the Yatch. Yes, I did resume this old friend. But there is a problem: I did a couple of missions but the slots do not open. Is it normal? Am I missing something? Thank you.
  8. In Kingston/Port royal blocks can be bought from NPC by the price of 33. You can then sell them to NPC for the price of 109. This can be repeated until the stock runs out. After a few minutes, blocks will start to respawn and the same procedure can be done again. Don't know how it's like in other ports. I have also F11'ed this (Ingame Nick; Batman, PvP1)
  9. Hello, I didn't know where to post this exactly, and I've already sent a few bug reports. Every time I'm in port I have troubles loading items and ships. If I enter sometimes it will show the ship slots empty, the inventory empty, the store empty, pretty much everything. It's like it can't fetch information from the server or something. Crafting gets very annoying when every time you craft something you need to wait 5 minutes for the inventory to load over and over again because it can't refresh. This has been happening for the last two patches, but it got worst recently, At the start it would only break a couple of times during a sessions which was fine by me, a game in alpha, understandable, but now it's pretty much the only thing happening. I can describe the problem in more detail if needed... Help please. Cheers.
  10. I'm playing on US PVP2 and was sailing into Bensalem when I spotted 2 trader AI ships sailing through the land mass, managed to take a screenshot. Its the island left of the town and they would have been heading South East. Thanks for the great game
  11. I'm interested in the military organization, so I also looked closely on the order of battle table of this game. 1. A bug on the list When the order of battle scrolls over the GUI window, the last line is always dropped. Because of this bug, when I opened up the Cavalry Corps of the Union forces, the 3rd Cavalry Division (Kilpatrick's) is always dropped - it is not indicated in the window at all. I tried to write down all lines of the table, and I found that there is no way to access to the information of Union 3rd Cavalry Division. 2. Some erroneously duplicate units on the whole order of battle list I found following duplicated units which never appear in the game but indicated in the whole order of battle list. Union - I Army Corps, Doubleday's Division, Stannard's Brigade: Below this unit, there is a Confederate unit named 'Test_Stannard_Traitor_statsname', thus adding non-existent 1950 soldiers to the Union list. Union - Cavalry Corps, Buford's 1st Cavalry Division: ghost units caled 'North_Cavalry_Corps_1stDivision_1stBrigade_Guards_statsname' (1050 soldiers), 'North_Cavalry_Corps_1stDivision_1stBrigade_Skirmishers_statsname' (558 soldiers) are added to the Union list. 3. Some minor mistakes on the unit information Confederate - 1st Army Corps, McClaws' Division, Cabell's Artillery Battalion, Manly's Battery - commander name Confederate - 1st Army Corps, Pickett's Division, Dearing's Artillery Battalion, 'Stribling's -Battery' Confederate - 2nd Army Corps, Early's Division, Jone's Artillery Battalion, Tanner's Battery - the gun count is '0'. Confederate - 2nd Army Corps, 2nd Corps Artillery Reserve, Dance's Artillery Battalion, 'Griffin'Battery' Confederate - Cavalry Division, Hampton's Cavalry Brigade, Hampton's Carolina Detachment - there is a commander portrait but no name of commander. Union - II Army Corps, Caldwell's Division, Brooke's Brigade - hierarchy info reads '2nd Division', while this is a 1nd Division unit. Union - VI Army Corps, Tompkin's Artillery Brigade, McCartney's Battery - commander name has a glitch 4. Suggestion: Why can't I open the order of battle table on the startup screen? I think this order of battle table is one of the major salespoint for this historical simulation game. Currently, each time I want to look up the order of battle table, I randomly start a mission, finish it harshly and check the result screen which contains a button heading to the whole order of battle table. Maybe you can add some more informations, like historical timing of appearing in the battlefield (which would be also useful in actual gameplay).
  12. So I've been trying to get into multiplayer, but the problem is 30 seconds into every match the game ends and a victory screen appears. So in other words I cant play the game because I automatically win every time. Anybody have any idea about this bizzare glitch and what to do about it? Is the problem even on my end? Thanks.
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