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Found 3 results

  1. It would be nice if the UI allowed players of different nations to trade each other in OW. I currently play the game with players from 4 different nations and the need to trade repairs in OW arises occasionally. Im sure there is a concern for alts using this feature but players already trade their alts in open world by capturing their alt's ship. I hate how the game discourages players to make friends outside of their nation. In fact, you cannot friend request anyone who is not currently in your nation. If the developers do in fact want you to treat everyone outside of your nation as an enemy to attack, then I will continue to work around the barriers. I just wish that this wasn't the case.
  2. Given the actual system of access to port battles (based on the friend status), it could be useful to implement a mechanic that could make things easier: alliances. Basically an alliance is a group of clans that are all friend to each other. 1) one clan creates the alliance, sets the name thereof and that will be the clan that decides who is in and out 2) once a clan is in the alliance, he automatically gains the "friend" status with all the other clans in the same alliance 3) (optional) each alliance could have a OS TAG that will be dislayed also on players' names.
  3. This was just a thought but with the new smuggler system my friends decided we would love to see if a basic cutter can beat a les gros ventre (it can) we did this in a battle when it was green on green, now we all know that there is a duel system in the game but it restricts it to a certain level of BR, my proposition is to have a matchmaking system where a basic cutter can ask a santi to fight and the santi can either accept of decline, in this battle it would be conducted as an "honorable" battle and as such nothing would be gained nor lost this would allow players in nations to test things that they might want to try and even be able to settle beef on the open world. Thanks
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