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I posted this earlier in another thread, but maybe this needs an own thread to bring it to the admin's attention and to make it possible to discuss. This is to solve some problems with how battle instances work, especially the abuse of game mechanics where a chased player joins an ongoing battle to escape. -- Maybe we should get rid of these "sides" in battles, and just go by flags. Would be a bit more complicated, since suddenly more than just two factions can be in one battle at the same time, but a bit more realistic. I know that it would be very hard for the system to detect who i