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Showing results for tags 'friendly fire is not actually so friendly'.
Sorry about that title. I'm tired and it's late and I've been thinking about how to post it. I tried searching but wasn't able to find anything at least in the last few months describing what I wanted to discuss. So here goes. What I've noticed is that if ship A is shooting at target B, and ship C passes between the two but very close to B, all of a sudden ship A will have 100% accuracy to hit ship C no matter what its accuracy was against B. It does not matter if B and C are enemies or friends. Here's a more practical description, and I'll see if I can grab screenshots later. U