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Fully rework PVP/redone PVE
Harsh_Winter posted a topic in Current Feature Improvement SuggestionsAs this title says we have to rework PVP completely. >5 Seconds invisibility after battle >No "need for speeed" buffs after battle. >Posibility to join battle no matter when did it start. Result : No more tagging ratties hiding in the nearest bay. Damage system: Now 1 leak can literally sink you ship! Fun! (% critical hit) I dont want to play with cowards/against such players. They are boring and dumb. Not even going side-to-side like gentlemen, instead they usually dogfight like my Husky chasing his tail. Is it so hard just to be fair and straight? No way this could happen in real life. Some ships are well, having wrong turning rate, comparing to reality. Who cares? So the issue so far is that these cowards are outnumbering you. And you will lose fight because well, you know they simply won't go side-to-side and fairfight. So naturally your gaming skill means nothing cuz you are outnumbered. You have to flee as a coward or die from these cowards like a hero. Anyway - no fun. No fun completely. Spend 2 weeks crafting your ship again. *Sigh* As these cowards wont even give you your ship back. Rude dumbs. So game will change if tagging will take 5 seconds(not 15) but for example my lads will enter the battle latter. (Battle is closed usually with no reasons) Reduce all this PVE timers on PVP server please. We dont need them here. Just bad folk using these timers to flee/outnumber fair people playing. I usually just surrender when I see an armada tagged me and there is no allies close. Of course when my help arrived the battle is closed. GG devs, GG! GG WP. Thanks PVE timers! Even though I have the fastest ship in game. Make a cooldown on tag. You can tag player only once in 30 seconds. Tag will last for 5 seconds and result in a fight. Open fight. PVE will still be closed. As pve is farm usually. Now fight will start with the same sail position as players had entering the combat. Open world half-sails? Then a battle will start for you with the same Half-Sails. PVE servers: Duels/Fleet fights. When both sides agree to a fight, a mark on the map will appear, a circle for a fair fight. Closed battle for dueling players only. Same with fleet battles/only clan members can take part in event. [Right Mouse Button on a player's nickname 'Duel' > 'Select a spot on the map for a duel location'] No tag and other thing, by entering the circle you enter the battlefield. Battlesea. Same for armadas. Thus, PVE server will grow in online from PVP server players migration. Honestly it is the only way to make this game better. PVP is boring and unfair right now.