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Showing results for tags 'dynamics'.
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Some of you look down upon the PvE community. But don't underestimate them. Player may return to PvP server one day, others make their first experiences here. Some found a way to still love the game which would be dead for them if only the PvP world would exist, after having been ganked once too often... So, for the sake of Naval Action, also PvE server needs some love and new content for attracting players there, maybe something which does not even exist on PvP. And here it is, such thing. -- PvE server could have something dynamic too, like flipping ports and nations fighting
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Hi there! I have decided to post regarding some of the sailing dynamics in Naval action. Please note that my suggestion is only for in battle sailing. As a tall ship sailor in real life, I am really excited about Naval Action overall. I have been playing for just over a week now and really enjoy the game. One area that I noticed right after being in my first battle was the sailing dynamics of the ships. Yes, they are quite realistic for a video game however I see an area which should be improved, square sails. Currently, you are able to sail very close to the wind with the square sail