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Showing results for tags 'duels'.
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The community on the Global Chat is kinda funny and people try to organize duels in the PatrolZone, but its not always easy cause the mess on the waves. So why dont we try to develop this particular feature, Solo PVP in the PatrolZone, to a better and higher level, with both duelists streaming the fight on Twitch/Youtube/Whatever and the NA community betting (dubloons, reals, upgrades, whatever but not RL money) on the winner?
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- pvp
- patrolzone
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Hello to all. This has been suggested many times. But I will make another attempt. I would like to invite you to periodically conduct contractual battles on various types of ships. starting with frigates, ending with the first ranks. These battles will be held in patrol zones. So that even with a loss, the side would receive a profit in the form of combat medals. Here is the sequence of patrol zones so that you can prepare in advance: In the BF discord, a separate channel will be created to discuss the conditions and agreements on such battles. There will al
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- contractual fights
- duels
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Dear Ladies and Gentlemen, @admin said, that, if we paid for the arena server, then he could make it happen. This gives hope to everybody who has less then 2h playtime per day he can invest. And it also gives hope to everybody who wants to train and help and fight against players from the same nation in the art of the wonderful naval action combat which we all so dearly love and appreciate. Here are some Bulletpoints on how I personally would love the Arena to be designed. Feel free to add your thoughts on this. If this succeeds it will be glorious. If it fails, it will have been o
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Situation: People are more likely to make their first steps on PvE server than PvP, for learning the basics in a less cruel environment. Or they move there after having realized their fate on PvP server is too much that of being a victim. If they don't leave entirely. -- Here is a suggestion for smoothing the differences between those servers. This idea is about offering a bit of PvP even on PvE server for accustoming players (back) into fighting human opponents. It has to be 100 % voluntary, though. Meaning, one human player can offer a PvP battle instance to another player on PvE s
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- pve server
- pvp learning
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Hey guys Bringing a new point to the party. The 50 minute battle timer needs to at the least be doubled - if not made indefinite. Why? With higher skilled players the instance turns into a dance. Each player avoids exposing his precious sides. They hold their shot patiently and only fire when they can deal the most damage with the least risk. And so nearly every time I duel a skilled player the timer comes into effect. Either one guy decides to rush at the end - and gets rekd for it, or the guy losing gaps it when the timer expires - unless they are honourable. This timer only get