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Found 5 results

  1. I understand this game is still somewhat in its infancy, I mean it hasn't even been released yet, so this request may sound like a lot but let me explain. So, as of now, for most countries the turrets of similar caliber or year look the same. So I was wondering if the turrets will ever be stylized based on country? as most turrets didn't look the same in real life. So while I am expecting this to most likely be added but I just wanted to know if it was happening or if anyone had ideas for this.
  2. Many ship classes had tiered decks, for example the Japanese Fuso, Ise, Kongo, and Nagato-class battleships (and Fast Battleship), and from what I've seen most of the ship hulls are flush or early dreadnought, thus I would like to propose custom tiering for certain, or all, hulls, to allow creation of more historically accurate ships, like British battlecruisers, Japanese battleships, and Standard-type US Battleships. I also think this would be good for Cruisers and possibly destroyers, and if Carriers are added this could be used for fight decks, with the pre-refit Kaga and Akagi or Courageous-class carriers.
  3. Earlier this year, devs announced aggressive NPC would come to the game, including PvE Peace Server. Then the idea got canceled. Lately we hear admin mention "limited aggression" would come, in context with protecting noobs (assumedly in home waters at the capital). I welcome aggressive NPC anywhere, considered they estimate when they have a chance and if positive, decide to hunt players. But I know part of the PvE Peace Server community is against aggressive NPC or want to decide themselves, when the battle is happening and when not. The best solution for this dilemma is an individual decision taken by every player. So, just like in the suggestion I made earlier about the 'consensual duel' thing between players, I think a switch in game settings can solve this. So players find in their game settings two sliders which let them determine if and by whom they can get attacked NPC-wise (and still, you can combine that with the mentioned other idea about duels, in same interface). First slider lets you chose: - I allow no NPC to attack me, ever - I allow only 7th rates to attack me if they see fit - I allow 6th - 7th rates to attack me if they see fit - I allow 5th - 7th ... - I allow 4th - 7th ... - I allow 3rd - 7th ... - I allow 2nd - 7th ... - I allow all ship rates to attack me if they see fit Second slider in conjunction with first slider (which gives precondition) lets you chose: - I allow only single ships attack me - I allow 1 - 2 ships attack me - I allow 1 - 3 ships attack me - I allow groups up to 6 ships attack me - no restrictions on NPC group size attacking me The decision to play with NPC aggression being switched on may result in rewards being added to the standard pay-off in case you succeed. Like random mission chests being awarded or for people with all ship rates and all group size aggression being allowed may receive even gold chests as random reward after such battles (not everytime, just a chance you can hope for). Your slider settings don't prevent you from joining fights other people may have with NPC enemies, they only work for initiation of battle on yourself.
  4. Hi everyone. As the header says, my suggestion would be to make skins little more common. I loved the skins for Bellona and Endymion but now those have been the only skins ive seen and even those are very rare. I hope that dev-team will bring ship appearance customization with the new port UI. This would create new purpose for crafting and new crafting items. Or the skins can be achieved by doing certain things. Flags on top of masts could be part of skin too. Skin achievements: - X days on the sea: Traveller - Your ship has sunk X times: Defeated - You have sunk X amount of enemy players: Demon - You have visited X amount of ports: Been there, done that - You have sunk friendly ship: Betrayal - You own X amount of gold: Gold lover These are just some examples what i came up with. The skin looks would be related to what you have done. I don't want this to make ships look like they were made out of gold or that there is suddenly Pirates of the Caribbean ghost ship sailing among realistic wessels. I want skins like Endymion had and Bellona had.
  5. After reading through Hethwill's suggestion, I had the idea that instead of a random flag on one of the masts there could be a national flag that you could choose. That way if you are Australian playing for the British nation you could fly the Aussie flag on your mast to represent where you are from. Here's a list of nations that are recognized by the UN https://en.wikipedia.org/wiki/List_of_sovereign_states. I feel like this would give some sense of nationalism while adding more customization at the same time.
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