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Found 7 results

  1. Prolog Recently i got more into trading and one thing that annoys me most is waiting. Waiting for the other guy to finally reach the port where the trading will happen. Sure it would be possible to place a contract but sometimes we dont want to trade goods for money. Its not possible to trade goods for goods other than player to player trade. Therefore I suggest: Suggestion: Players can place contracts for a specific person with goods for goods trade option. Here is one example: @rediii wants to buy 300 pve marks for 10 pvp. We both agree and set La Tortue as trading location. He is still occupied and needs 20 min to reach La Tortue. Currently i would have to wait 20min. 20 mins are not enough time to start a fight or whatever. Its wasted time for me. But with the specific contract that works like a player to player trade but without being there at the same time there is no wasted time anymore. How it works: I place a contract and enter rediiis name. The trading window could look like this: Now i can leave port and do whatever and my time is not wasted i can deliver content to other players. Rediii now has xy amount of time (maybe 1 maintenance cycle) to claim the contract by paying with 10 pvp marks. This contract would simulate a middleman. He would ofc receive a fee ( tax generation for the port) It could be a fix fee because calculation of the tradevalue will be hard when no money is involved. Fee contains rating of trading good and their amount. Its simulates a middleman and rented warehousespace (numbers presented are just examples) Rules of the Player to Player Contract: Its like the current contracts with some additions. Its possible to withdraw before the other person claims the contract. If the contract isnt concluded in the timeframe (my suggestion was 1 maintenance cycle) the Item returns to the owner + fee has to be paid. When contract is placed the player named in the contract receives a Mail with all contract details, when contract is cancelled the player receives a message as well Both players have to pay a fee fee could depends on item category and amount (kind of similar to the old delivery system) Pros: less time waiting more time to be content in ow quality of life improvement Improves port value items still have to be hauled in OW no Scam what you see is what you get Uncertain: easier alt trading but alts would contribute towards portowners (more tax) Cons: Annyoing other players by canceling the contract
  2. Would it be possible to allow contracts outside the limit to be charged, I realize how it's meant to foster lower prices, but with outpost and warehouse expenses it is unlikely that you'll find people jumping at good deals for anything other than short term.
  3. If I can enter an enemy port as a smuggler, why can't I set up a contract in the same port? It would help the economy a lot and would also encourage more people to risk coming out of their own waters.
  4. I had a contract at La desiderade for 10 parisian furniture at a cost of 24650 each making 246500 in total. The contact is still on my list but not at the shop resources anymore. That makes me a loss of the money and one place on my contract list.
  5. Unfortunately Early Access is a big kill for traders... ALL former updates and upcoming ones are focused on battles.. Historically.. it was us traders that supplied the tissues for captains and sailers to wipe their bottoms; and it was us who decided the outcome of wars.. Please developers put more trade features.. as a start.. increase capacity of contracts. 5 is even too little for a 5 yr old novice trader.
  6. Just recently deleted a contract in which I was selling about 2300 iron ore. Didn't realize it was going to actually DESTROY all the iron ore from existence. The name for the action is very misleading. Not sure why anyone would want to delete any items from existence when they could instead sell them. Wondering is anyone else agrees?
  7. I moved/reposted on Admin Trade input post http://forum.game-labs.net/index.php?/topic/6184-trading-and-economy-feedback/ Firstly, I am not suggesting when in port we see other port prices and product. Only Current Port. When buying or selling, we use the current system. Prices are best available. Qty at best price remaining in port is ##, Whether addition qty is available 'qty','+' at higher/lower price When placing contracts we have additional options. Visible trade offers for all same product. Lists qty and price of current contracts, allowing better gauge of how best to price your own. Player specific trade - Place private contract, only visible and interactable by the named seller & Buyer. Guild/Fleet Specific trade - Place Guild/Fleet contract, Only available to NAMED GUILD/FLEET, this need not be your own fleet. Cash Transfer Contract - to individual or Named Guild/Fleet. Again does not have to be your own Fleet.
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