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  1. This problem was mocking me for a while now. It appears that the AI ships take much higher crew loss ratio than the player facing them. For example, I fought a 3rd rate ship of the line in my Constitution. My Constitution looks like this: common, live oak, blue speed buff, 360 crew (Post Captain 350 + fine Extra Hammocks), 2 decks of long 12pd guns, 9pd bow chasers, no stern chasers. The battle was pretty much just sailing parallel with each other, trading broadsides, then I placed myself on his other side, and sailed parallel again, until he sunk. In the process, he lost 174 of his crew (almost all lost in more or less perpendicular angle shots, 14 lost in a rake) Meanwhile, I lost 1 (one) man, despite the enemy's heavier and more guns, and their persistent fire. Crew loss ratios like this are very common, in fact, every time I traded broadsides with the enemy, they looked like this. Are these intentional to make beating the enemy easier, or are they caused by, say, my better wood type ship, or simply a bug?
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