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Showing results for tags 'capturable ports'.
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For 3 "historic" nations (US, GB and FR) the non-capturable county close to the Capital is completely useless since nothing can be invested in it. It is therefore suggested that the counties of St Lucie, Cornwall and North Carolina are now capturable.
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reinforcement Zone vs. capturable ports
Suppenkelle posted a question in Feature proposals and Gameplay Help Q&A
In his notes to the update on 21st June @admin stated that: "Reinforcement zones ports and capitals (uncapturable ports including free towns) ability to build better vessels reduced, capturable ports ability to build better ships greatly increased" At least in case of Sweden (don't know about the other nations) this seems to be a bit misleading as Sweden has a capturable port within th reinforcement zone: Philipsburg. So, the simple question is: Is Philipsburg counted as a "Reinforcement zone port" or as a capturable port as it is clearly both? Thanks for answers.