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Found 7 results

  1. Hello devs, I was recently out hunting this weekend in my Niagara with my friend in a Belle Poule. Last night we came across a Rattvisan and sunk it. I did 10k damage and got ~550 xp; my Belle Poule friend got 11k damage and ~650xp. I was under the impression that higher BR differences between ships would yield greater XP rewards, and expected to get a lot more XP than the Belle Poule. Is there some sort of cap on the scaling? Thanks, Doug Maoz
  2. Ans from HAN clan joined my side of a battle against 2 swedes. I originally thought this was to help me, but he had no intention of fighting the swedes and only joined to lock the BR, so my group members could not join my side of the battle and actually help. He originally pretends to 'help' but misses every shot, eventually he just puts his sails down and sits, providing zero assistance. He didn't shoot an enemy's hull even once, although they gave him clear shots. It is clear they knew he was working with them. Jump to these times just to see the intentional misses. 5:19 6:21 7:37 9:38
  3. @admin I have the following suggestion to introduce a way to generate data for modeling a meaningful Battle Rating. Taking data from the logs you have now will result in a bad starting position for any iterative process, whether it is applied by hand or automated. It will require many iterations to get to a stable solution. The reason for this is, the fact that you have (if I understand it correctly) data that encompasses different phases of the game with several buffs and nerfs along the way. This would at least explain why the Wasa has the same BR as the Bellona, despite being worse
  4. Dear @admin, in the current state of the game it's slowly becoming impossible to find a somewhat fair fight when sailing alone or in a small group (eg. up to 4 players). By somehow fair I mean a battle of up to 1 vs 4, where there's at least some chance of sinking one of the enemies. Battles in reinforcement zones most often are eg. 6-8 vs 1. During patrols small group is usually obliterated by a larger group warping in on 1st rates. There's no chance to find an even fight outside of the zone and patrol events, and RvR is too time consuming (boring AI fights) to get a fight, which is not
  5. Ok, so the loss-induced propensity to bring big ships, friends and pile on the winning side has cast a shadow over the patrol missions. BR limits will help and maybe even fix it? The intention of the patrol missions is that players should feel free to bring an un-modded and cheap ship, do as best they can, sink but get enough rewards to make them not care about their loss. The big groups of big ships piling on makes it hard for smaller ships to do enough damage to farm rewards, at least enough to make the experience equally frustrating to a normal gank anywhere in the OW. Sandboxers love
  6. @adminAt the port battle of Salamanca we sailed in our PB fleet of first and second rates and me as the mortar brig. We were all in the same battle group to up our BR to more then 10000. While sailing through the screeners several 1st rates got tagged but nothing happened, however when i in the mortar brig was tagged i was dragged in to a battle together with another of our screening groups. None of the people in my battle group got dragged in. I also did an F11
  7. Base stats of ship 1) Broadside Weight- 765lb/880 Speed- 12.3 kt Turn Rate- 2.46 Side HP- 6500 Side Thickness- 68 Base Stats of Ship 2) Broadside Weight- 669pd/876pd Speed- 12.0 kt Turn Rate- 2.34 Side HP- 6525 Side Thickness- 71 Between these 2 ships, what should have the higher BR, or should they be the same?
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