Search the Community
Showing results for tags 'battery'.
I've heard several times while browsing the Forum, that ships with different types of primary battery receive penalties (simulating difficulty of differentiating shell splashes of guns). However nowhere have I seen the exact way this works described in detail. So, I was wondering if anyone has done any testing on this or whether the devs have explained it anywhere in the past, since there are several cases where it is unclear if and to what extent the malus applies or not: Does the system simply apply a penalty if multiple different guns from the primary section are placed on the same ship, and does it become worse with every extra turret of different size mounted, or does the System only take into account guns of similar sizes being on the same ship? (e.g. a ship with both 11- and 12-inch guns would receive a large penalty whereas a ship with 16- and 10-inch guns would receive a more minor penalty) Related to the above, are secondary batteries included in the equation in any way? For instance, would it be detrimental to have a ship with a 9-inch primary and an 8-inch secondary battery and can different secondary batteries interfere with each other if too similar in size? Is the penalty applied for guns of the same calibre but in different mounts? For example, would a ship with both double and triple barrel turrets of the same diameter still be disadvantaged and are centre and side turrets of the same type treated as mixed batteries? Thanks in advance for any answers provided.