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Found 1 result

  1. Hey there! I love what you have done so far and since it is your creation and your creative vision, I hesitate to critique it. Please see this piece as just a personal wish list / feedback on my part and in no way meant to be harmful, insulting or in bad faith. Furthermore, English is not my first language and my proficiency in it is far from perfect, so I beg for leniency if something might be formulated in a wired way. The shorts: 1. I wish that there was a borderless window option. 2. It would be very convenient to be able to double click on the “Enemy smoke spotted…” message and jump the camera to the location. 3. Maybe it would be a good idea to implement warnings for “pitch” and “roll” of a design, like with fore/aft. 4. Would it be possible to mark the changes in hull size with some kind of bar or line on the tonnage slider? 5. It would be nice, if one could type in the tonnage, speed etc. as one is able to with armor thickness. 6. A clarification for win conditions on the naval academy would be great. Sometimes they are “AND” and other types” OR”. 7. A statistical summary after battles would be wonderful. Like which ship sunk which and which type of armament of which ship did damage, fire etc. More general ones: Please allow for more player choice Limiting player choice is frustrating, at least to me. Of cause I see the merits of blocking out future tech and hulls, but as player I feel I should be able to use obsolescent technologies. As the player I wish I was able to use for example coal fired engines, Lyddite I and outdated hulls are armor to simulate refits and modernized old warships. Maybe even, if possible, outdated armament. Blocking out future technology and hulls, why would you do this as a developer? It’s an honest question of mine and not meant in a divisive way. I saw there was an option to use a developer mode in the past, would it be possible to bring that back? That is it for now and thank you for reading! thewolfpack
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