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Found 7 results

  1. OK I get it. Devs don't want international cooperation in Port Battles on Peace Server. Either it is a holy cow that PB should only allow nationals and their befriended clans, or it's the standard argument "but the alts" which ruin the idea. We have stressed often enough the fate of small nations or small clans, or the combination of both (sic!) namely Poland, Russia, Prussia, when they cannot defend against 21 neutral ships attacking their ports, if... IF THEY EVER WERE ABLE TO CONQUER ONE AT ALL, in the first place. So we are reduced to small numbers in PB. But what about the attac
  2. Given the actual system of access to port battles (based on the friend status), it could be useful to implement a mechanic that could make things easier: alliances. Basically an alliance is a group of clans that are all friend to each other. 1) one clan creates the alliance, sets the name thereof and that will be the clan that decides who is in and out 2) once a clan is in the alliance, he automatically gains the "friend" status with all the other clans in the same alliance 3) (optional) each alliance could have a OS TAG that will be dislayed also on players' names.
  3. I have a suggestion that I think would make the game politics work. If one could choose which nations had access to which port, then an infinity of deals becomes possible.
  4. There is currently no place for the EU server where people not involved in inner diplomatic circles can know the newest diplomatic developments, so I thought I just start this thread until something better will be set up. As you will see, its pratically a copy of the Global servers thread by Teutonic. I have no connections or information channels yet since Im pretty new to the game, so please inform me here or ingame about any wrong information or new developments. I will try to get more involved going forward, but if somebody already good connected wants to take over this thread, he or she is
  5. Greetings, I am merely wondering why you can first vote for a War with a Nation and then suddenly vote for a Alliance with the same nation. Either you want a War,Peace or a Alliance with a nation and not all 3 at once... That it silly and should not be allowed within the system. Furthermore.... I think its time to change the Politics to stop this 2 block system. Its a stalemate system atm forcing nations to either choose Block 1 or 2 or risk getting bullied by both both blocks and its boring. We need a more dynamic system that allows for changes in stances between
  6. This post stems from PvP2 balance issues, but I think the issue is just as relevant on PvP1. We have seem multiple times where nations get taken back to 1 port. That kills the game for players of that nation, and they tend to leave - either switching nation, switching server, or stopping playing NA. We don't want to lose anymore players. On PvP2, we recently have a mega-alliance where 75%+ of the players were all part of one alliance. That allows the care-bear alliance to crush however they chose - and France, Sweden, Spain and Denmark are all down to 1 or 2 regions. I would propose
  7. Dear Sirs, Madams, Captains one and all, I cordially invite you to reignite the bonds of old. In fact, possibly the oldest alliance in the world. ------------------------------- I'm an Ex-PoTBs player (Pirates of the Burning Sea). I enjoy PVP - and look forward to engaging in as much as possible in Naval Action. That said, I have a deep appreciation for missioning and PVE. And I'm always looking for help from people smarter than I with Economy / Crafting / Trading. All skillsets wanted and needed. The Auld Alliance primary timezone will be North American hours. There is, however, op
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