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  1. Dear sailors, I can imagine that a lot people seeing the Swedish alliance votes unfolding thinking - WTF are they doing? First of, in my role as the Swedish council chair man, I need to take responsibility for the lack of information prior doing the step we did. The patch was two weeks earlier than expected and we had to rush with our decision finding and did not have time to clarify our decision to our partners prior its execution. That timing was my responsibility and for that please do accept my sincere apologies. Before I start to explain why we decided like we did, let me reassure our current alliance partners and friends that we really enjoyed working with you. You earned a lot of friendship and respect, with all the help we got - we will never forget that. ----------------- The Swedish nation always seen themselves to be an underdog nation, or being in an underdog alliance. When we started our alliance with the Dutch, we felt like going that way. Now, everything is evolving, we made new friends, the Dutch made new alliance partners with the Brits. First, this was no issue, as we ought to repay the Brits for their grand help we got in the Antilles war. After a few weeks however, with Britain getting back to their former strength and by the addition of the US nation to the block, the situation tended into a hegemony in RvR regards. The Pirates and Spain were crippled, the French lost their footing on Hispaniola and the Danes pushed back behind Barahona. Swedish forces did start to have a real issue of finding targets worth warring for, our expectations that the situation would change by itself were low. At this point, the Swedish council started to think how we could improve both our situation and what would be a more healthy situation for the RvR on PVP 1. We discussed it up and down from the council down to the individual members and back up to the council. That was started a week ago, and took a week to be executed. The Danes, while being most of the NA history a sworn enemy of the Swedes, crystallized to be a well respected and geographical logical partner. Their alliance was in despair fighting the strong power-block of the Dutch, English and US nation. So also in the sense of joining the underdogs it made sense for us Swedes. On top of this, it is our believe, with that move that Sweden is doing, we can equalize and therefor improve the RvR playing field on this server for everyone. To execute our decision, by game mechanic, we have to choose a primary enemy before we can select our ally. We could not select the Spanish, as their alliance situation was unclear to us. We just refused to select the Dutch, that would have felt like - oh well, just outright bad. So to be able to vote Danes as alliance partners, we had to select the Brits as enemy. Please don't be mad with us about that dear Brits. Due to above mentioned timing hick-up, the Swedish nation was not sufficiently informed on what to vote, the voting was developing rather chaotic. Rest assured, this I am also addressing to my fellow Swedes, that we are trying to steer Sweden to a place we feel it should be. Our game is fight, not the win - because of the absence of fights after the win. To the former ally, the Dutch and our friends, the Brits and the Americans, we hope that we can have good and fun fights with you in the future. Our respect and friendship will stay for you. We will do everything to be as a respectable enemy to you as we hope we were as an ally to you. May the winds be with you at all times. The Swedes will continue to help their current ally and friends up to Monday, 22nd of August. After that we will start to act upon our decisions we made on the playing field. We are looking forward to banding together with the formidable forces of the Danish and the French nation. Yours respectfully, sveno In the name of the Swedish council.
  2. I post once more here a suggestion that I posted in another thread (but that - there - was rather off-topic) The point is to allow people/clans that do not wish to comply with the future mechanics of diplomacy/alliance to do what they want, but to suffer directly in-game the consequences of their choice. The result could be acheived in a rather simple way by means of adding a brand new box "rogue" near to the box "smuggler", with the following effects for the player: A - when you have rogue flagenabled: I) everyone (included members of your faction) can engage combat with you but you can engage combat only with the members of other factions or smugglers of your faction (so you cannot attack your same faction members, unless they are smugglers or if they do not attack you first, or you will go pirate as it happens now); II) you cannot: 1) sail trader ships; 2) buy/sell anything from shops in other factions' ports; 3) place/claim trade orders in ports of other factions. B - you cannot activate rogue and smuggler falg at the same time: only one of them may be active C - you can activate/deactivate rogue only in free towns or in your own faction ports what do you think about this possible solution?
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