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Found 20 results

  1. With the wiki and many of our guides becoming outdated, I've put up a new one (Posted over on Steam) which will hopefully answer many of the questions facing new players. I will be adding more content but for now it includes sections on: Nation Selection First Steps Basic Guidance on Port/Sea screens and the Map Combat and Sailing Levelling Making Money Evaluating Ships and sample recommended builds for current meta Equipping ships Solo vs Clan play DLC content guide [Note - Steam has been experiencing issues the past week on its
  2. A Treatise On Custom Banners By Ove Gjedde Charles Edward Stuart ( [KOS] Kingdom of Scotland | https://bank.carrd.co/ ) There's a fair chance that you will by now have seen images where a player has a flag on their ship that is not the flag of their nation. This is because of a client-side modification to the game that in no way affects gameplay. Other players cannot see your flag unless they are using the same modification as you. One of the perks to Naval Action being entirely hosted and calculated on a server (down to the water and waves) is that it largely, if not com
  3. Salve a tutti, vi lascio il link del tutorial su come mettere la lingua italiana su Naval Action. La traduzione è stata fatta dalla community italiana di Naval Action. Spero vi sia utile!
  4. Salve a tutti, ho iniziato una serie di video tutorial in italiano per tutte le persone che hanno difficoltà a comprendere le dinamiche del gioco. Vi lascio il link del primo video. E qui il secondo video che tratta della modalità open world e le basi del commercio. E qui il terzo video in cui vengono spiegati tutti i comandi durante le battaglie navali. E qui il quarto video dove vengono spiegati le varie fasi dell'abbordaggio E il quinto video con alcuni consigli sul commercio.
  5. Hi I passed the final exam on my 1st try a couple of months back, but when i decided to get it on my alt after the treacherous waters patch I found it a lot harder. It took me probably more than a dozen tries to get it, finally, yesterday. So I am sharing some observations. In the end the process i followed was effective. It just took a while to work out. Process. 1. First I tried the same pattern I used on my main, board the first, sink the second. 2. Next i tried de-masting 3. Just battle it out, focus on one ignore the other 4. Chain one down, run off
  6. Why a community/group build? Well, I wanted to do a hull modelling tutorial for a long time but I just don´t like the concept of a 'one-way' tutorial, I want to learn something, too, after all. The basic idea is that I show my approach to certain aspects of ship modelling (making the frames, applying thickness to the hull shape, modelling head rails etc) and then the participants can decide whether they want to follow my approach or try something different and then post it in the dedicated thread. To make this work properly, it´s important that we all work on the same ship and thus face a
  7. Jeder "Content Creater" kann hier gerne seine deutschsprachingen Tutorial-Videos posten. Ich mach mal den Anfang mit Entmasten (nicht kommentiert), Ausdauer (kommentiert) und Entern (kommentiert). In der Videobeschreibung sind die Zeiten verlinkt - für den schnellen Zugriff.
  8. Given that the premise of the tutorials is bound to change at least slightly a couple more times before release, I was hesitant to present these, yet would like to gauge response as to their presentation before having to remake them in final form upon release. This is my humble attempt (yet again) at offering guidance (this time with notes @staun) on how to pass each exam in the tutorial. Exam #1: Destruction Exam #2: Demasting Exam Exam #3: Boarding Exam Exam #4: Endurance Exam
  9. I seriously think it will be great to have a starter nation with a story mode, which may be in the PVE server or PVE only instance. Starter nation can also be any non-hardcore nation like Spanish / British etc. in a PVE only environment. Story mode will transition into PVP server / instance when the time comes. Heavy use of battle instance graphics as intros into game, into battles etc. Nice additions of cartoonish story modes, selections into game. Creating a structured introduction to make the experience more immersive. * Starter nation is also a tutorial, which has a nice small story.
  10. I completed the tutorial final exam today but upon completion of the exam I did not receive credit for the completion or receive any of the rewards. I have included screenshots for reference. The exam was completed in an outpost of mine. I'd appreciate receiving the rewards for this, and maybe a bit of compensation for my troubles (I completed it twice took screenshots the second time) :)
  11. So I am trying to finish the Final Exam. Alot of online posts says the best way to do the final exam is to make a straight line to one of the ships and start a boarding action. Well thats not that hard the problem is that even following 2 different videos the other ship just comes around behind me and starts poping shells into my rear end droping my crew faster than I can take out the enemy crew. Is there some way new or did they change it or am I just really unlucky.
  12. When I started the game (I started yesterday) and went out to sea, my ship appeared on a column on water that was raised quite high above the water level of the water around it. Also, in the distance, you can see that the water level is raised (probably to the same height as the column under my ship) at what looks like a circle around my ship. When I move my ship, the raised water moves with it. What it actually looks like though is that there is a "doughnut" area where the water level is lowered with my ship in the middle where the doughnut hole would be. Also, the tutorial dialogue b
  13. I have a suggestion to enhance Tutorials and help players skilling up. Implement a seperate battle scenario accessible from Port UI, like the tutorials. Call it like "Training Room". Players who get in there can chosse what ship they want to sail themselves (type, wood mix, long, medium or carro equipped, maybe even upgrade and knowledge selectable, for testing) and what enemy ships they want to encounter (ship type only, random layout). All in sandbox mode without effects on the rest of the game... So if a Player wants to check out if he can defeat a santi with a Fir/Fir Ingermanlan
  14. A small tutorial on Free Camera mode of Naval Action. For more tutorials you can visit clan BCC forum: http://bccnavalaction.freeforums.net/board/20/naval-action-guides INFO: [Home] to detach. Z & X up/down W – Forward S – Back A – Move/Strafe Left D – Move/Strafe Right [ and ] – Zooming Mouse Wheel – increase/decrease speed of camera If you see a ship in the distance press [CTRL] key and hold it down. This frees your Mouse. Hover mouse over the ship and double click. This brings up the details...
  15. I have put together various naval action guides and tutorials and links to many stuff. These are mostly for new players. http://bccnavalaction.freeforums.net/board/20/naval-action-guides
  16. Help ! Help for me Devs !!! (First, I English bad. Sorry. I'm from Republic of Korea. I just 18c ship lover) I all complete Tutorial and Challange. But I no receive reward ! T.T http://steamcommunity.com/games/311310/announcements/detail/1666765335143310246 see. Devs. But I no receive reward !!!!!!!!!! T.T Help!!!!!! I need XP(Master and Commander Rank) and Ship !!!! See screen shot. I all complete Tutorial and Challange. But I no receive reward ! T.T Plz, Help me. My In-game ID : Edward Edwar
  17. After completing the Tutorial, specifically the Endurance Challenge, I returned to port to find my Wasa missing. I am very upset over the Wasa as it had many expensive upgrades and Edinorog Guns (which i cannot replace easily). I would like my ship back and all the upgrades and cannons I had on it. I cant remember what exactly was in the hold so i do not care about that, just the ship, the guns and the upgrades. If this could be resolved today (possibly in the next two hours) that would be a big help as I was hoping to use it today but as of now i cannot.
  18. Hi everyone i just wanted to show some of you how you post you NA chatlog : Got to: Computer -> C/storage -> Programs -> Steam -> Steamapps -> Common -> Naval action -> Client Data -> Chatlog notice : some people have their steam libary on their D/storage if so, open that one other than your C/storage and look for steam there. I hope it helped some people and you can understand my ''special'' english. have fun with that -joegrag
  19. Since we have an incredible amount of plans in this subforum, but no tutorial on how to read them (at least I haven´t found one), I figured I have to make one myself. And it´s a nice starting point for my modelling tutorial For this tutorial, I chose the plan of the Gefion, a danish 24-pounder frigate launched in 1843. Why choose a plan for a ship that´s out of the NA timeframe? Because it´s easy to read, contains a lot of information and I can explain a lot of things which woudn´t be possible with a contemporary british of french plan (some of the lines you won´t see on those, but on '
  20. The key to being a decent multi-player general is knowing about your enemy and the tactics you use to face them down. Each brigade is different than the other. Some brigades have larger numbers this comes in handy when you fire your volleys against weaker Brigades sending shock into their lines, Some have stronger morale this means they will stand under fire longer and fight better in hand to hand combat, still others can load and reload faster the benefits of that is obvious. Knowing which units do what is key to the tactics you use to fight against and utilize when facing other units. Units
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