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Showing results for tags 'Town'.
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I was just wondering if the devs have discussed further plans to make the towns/ports become more interactive. Past from the current 2d Menu state. Into something like an actual 3D Port that you can roam around with many differing locations: Warehouse, Tavern, Brothel, forts, houses, governors mansions etc. You could even bring some life into the land mass and make instanced areas as jungles with wildlife, hidden special locations, hideouts. One could go wild with ideas into making naval action's lands become more lifelike rather than just coming into port and transitioning into a 2d menu. And also if the devs have ever considered bringing in FPS into naval action. I guess for now having first person view in ports and the ability to run around checking out the locations would be an awesome addition to more content that is planned for this game. What do you guys think? P.S I just realized how much bigger in game file size this would be if implemented with more content into the huge open world map with all that land mass. Wow. I mean gosh that would be a big undertaking. I have faith in our Naval action devs
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I have a suggestion for the movement of the ships while near a town port on the open world. Instead of having ships moving super fast, perhaps when you enter the radius of a port, the speed of the ship is reduced to 1/2, 1/3, 1/4? This would eliminate the zooming ships in and out of a port. Where the change happens in the game mechanics could probably be at the same radius where you see a town's name. Just an idea.
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- open world
- speed
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