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Showing results for tags 'Team'.
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Hello everyone, After playing this game for ~2 weeks, I'd like to add some suggestions for gameplay: 1: Open world navigation: Add lighthouses and/or star navigation mechanic for night navigation Add a moveable compass, protractor, distance gauges, and "degrees" onto the compasses for improved navigation Add alert system for land masses, enemy players, etc so that I can be alerted during long voyages (because I sometimes watch youtube or study while doing these long voyages) add a spy glass to the open world Add a fast travel mechanic for outposts (this can be very abused, maybe a long cool down... 1 day, 10 minute initiation timer, etc?) 2: Battles make the battle map mimic the area you started the battle.3: Social/team make it easier to find teams, work together, etc for missions/PVP/assaults. (this seems difficult at the moment to organize)I'm sure I'll come up with more later. I've enjoyed this game thus far, can't wait to see it further develop. Regards, Dunn
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TeamSpeak (TS3) Info Welcome Pirates, our teamspeak is now open for you guys to use. This will help you better in communications to each other. We hope to see that our Teamspeak will have a good amount of traffic going to it. Once in teamspeak please take a moment to read our rules that we set up. There will be change's soon to the rules to better our server. Teamspeak server IP: silverbolt.bluefangsolutions.com Our website: wastedprodigygamers.com