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Idea: Start Missions and Storyline... Inspired by @Wind http://forum.game-labs.net/topic/26065-naval-action-needs-a-good-story/ This is an expanded idea from Norfolk nNoob goes Gank-ing...! http://forum.game-labs.net/topic/25951-idea-norfolk-nnoob-goes-gank-ing/?tab=comments#comment-553556 Give this a quick read first. Containment of storyline... The idea of a storyline is to contain the alternatives and “what if’s” as much as possible while still having the effect of an Open World environment. For the Brand-ne
So lets start by going through the numbers. a Privateer cost you about 11K without cannons. You need 12 cannons for a Privateer and 6pds are at 2496 a pop for a total of 29,952. Your total cost to outfit a Privateer is 40,952. Basic midshipman missions nets you 1K for the mission and about 3K for sinking the ship. Total of 4k coin a mission and around 100 exp. So it would take you about 11 midshipma's missions to get into a Privateer. Based on these numbers the grind may be a bit steep for some players while others may have no problem with it. What about
Hello/Dear, Naval Action Community, I am CO of Naval Action on the Task Force Bravo teamspeak community, it is a small but mighty group of gamer's who play lots of different games from Strategy to First Person Shooters, to this. I am recruiting the mightiest Sailors out there, from 7th rate to 1st, we crush our foes and have fun doing it, we travel the seas. We have about 11 members for Naval Action alone, but more for the teamspeak itself. If you need information add me on steam: [TFB] Perry If your interested in joining the Teamspeak just type: ts.taskforcebravo.com Or add me