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Showing results for tags 'Market'.
Would it be possible to allow contracts outside the limit to be charged, I realize how it's meant to foster lower prices, but with outpost and warehouse expenses it is unlikely that you'll find people jumping at good deals for anything other than short term.
Is there a battle for Battle of new market? The Battle of New Market was one of the last major Confederate victories in the Shenandoah Valley and was the only instance in American history where a student body—the VMI Corps of Cadets—participated in a pitched battle.
I do not know if this is already suggested, I could not find any posts. Good day to you captains, I think we should have two national channels, one economy channel (trading etc.) and one for warfare (pb, spotting etc.) The server really needs this to stop the everyday drama that is the national chat, pvp and pve whining about not helping eachother and everything just turns into a salty flaming fest. With two seperate channels there will no longer be players screaming like they're on a market selling their goods through warfare commands and such. - Hornigold
Trading, banking and the European markets; an 18th century look at it. I’ve seen quite some discussion on these forums about how the current trading systems can be used to scam, how inflation of the current economy drives pricing of labour hours through the roof, that producing goods for markets are somewhat meaningless if demand and supply cannot be used to trade and that European traders magically have stock to start selling at certain economic thresholds, etc. Currently the only way to trade in the game is to sail in between the local markets of the caribbean and there is some inter