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Showing results for tags 'Map Perspective'.
Hi all, the early access stage of the game already is lots of fun. It's streamlined yet game-play and capable AI are enjoyable while giving you a feeling of authenticity. I dare say with this combination of features the game is rather unique. As a feedback there are two things I noticed about which I'm not sure weather they have been stated here already: On the map some buildings are "bending" when the camera is moved, apparently to simulate a 3D effect. But the buildings are bending in the direction of the camera position instead of bending away from it. This feels a bit odd and seems to be the opposite from reality. Is this just my impression? Sometimes it's very difficult to easily identify peer units or generals on the field, especially in intense gaming moments. If this is not already on the known issue list under OOB, it would be a nice addition to be able to identify peers and generals in an easy way. When coming from other games like Scourge of War such a feature is sorely missed.