Jump to content
Game-Labs Forum

Search the Community

Showing results for tags 'Diplomacy'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Naval Action
    • Naval Action Community and Support
    • Naval Action - National Wars and Piracy
    • Naval Action Gameplay Discussions
    • Naval Action - Other languages
    • Naval Action (Русский язык)
  • Ultimate General
    • Ultimate General: Civil War
    • Ultimate General: Gettysburg
    • Ultimate Admiral: Age of Sail
    • Ultimate Admiral: Dreadnoughts
    • Forum troubleshooting
  • Age of Sail Historical Discussions
    • Shipyard
    • History
  • Sea Legends
    • General Discussions
  • This land is my land
    • General discussions
  • Game-Labs Forum
    • Jobs
  • SealClubbingClub's Topics
  • Pyrates and rovers's Literature & Media
  • Pyrates and rovers's Gameplay / Roleplay
  • Pyrates and rovers's History - ships, events, personae
  • Clan [GWC] Nederlands talig {Aanmelding}'s Topics
  • Polska Flota Kaperska's Rekrutacja
  • Polska Flota Kaperska's Historia - Polska na morzach
  • Chernomoriya's Topics
  • Unsolved mysteries in plain sight's Mysteries
  • Unsolved mysteries in plain sight's The Book of Rules
  • Congress of Vienna's Global
  • Congress of Vienna's EU
  • Congress of Vienna's Historical
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's Discord Server
  • ROVER - A treatise on proper raiding in NA developed by real events's The Rulebook
  • ROVER - A treatise on proper raiding in NA developed by real events's Tactics (methods)
  • Ship Auctions's Topics
  • Creative - Captains & Ships Logs's How to...
  • closed's Topics
  • Catalunya's Comença la llibertat !!
  • Port Battle History's Topics

Blogs

  • Game Friv 4 School
  • Mad things going on
  • Duels (1v1)
  • semenax1's Blog
  • Bernhart's Blog
  • John Dundas Cochrane's Blog
  • The adventures of W. Laurence
  • kusumetrade's Blog
  • fastbug blog
  • tai game co tuong mien phi
  • Log Book
  • sellfifa's Blog
  • sellfifa's Blog
  • Captaine Arnaud Arpes' Log
  • Remir's Blog
  • Real Armada Española
  • Core Blackthorn's Blog
  • Saltback's Blog
  • British Privateer
  • Game App Development
  • Game App Development
  • Brogsitter's logbook
  • maturin's Blog
  • Antonio_Pigafetta's Blog
  • Ingemar Ulfgard's Blog
  • News Sports Blog
  • Saffronsofindia
  • Cpt Blackthorne's Blog
  • linksbobet88's Blog
  • Tube Nations Game Givaway
  • English Nation Gunners Blog
  • Commodore Clay
  • From the Conny's Deck
  • About Madden NFL 17
  • Travel between Outposts
  • Blurring reality as artist’s 3D model tricks
  • Download Only file APK for Android
  • Testing stuff
  • Traitors Gallery
  • Tracker of Good Stuff
  • Emoninail
  • TpGS2019~~Nice experience
  • Organifi Gold Juice Review
  • Fitness Programmer
  • Implications of Electricity Deregulation in the United States
  • The Process of Lottery Results
  • htrehtrwqef
  • Best Ways To Overcome Hair Loss Issues
  • Boost Your Testosterone Levels For Building Bigger Muscles
  • Teds Woodworking
  • The 2 Week Diet
  • Five Fat Loss Workout Routine Exercises
  • Captains Log, September 1756
  • Log of Cpt. Nicholas Ramage II. Esq; RN
  • Average Gamer Marcs: A Naval Action Story
  • Thiên hạ Ku
  • From The Logbook of Captain Sir Sebastian Pendragon, KB; RN
  • Rachel Tran
  • Thẻ game W88
  • Thẻ game W88
  • Log of Sir Elio Perlman, KB
  • 바카라카지노
  • The Sea Dogs's Website
  • [CTC] Caribbean Trading Company (Pirates - PvP EU)'s Buy ur Favorite Ships.
  • Creative - Captains & Ships Logs's (Naval Action fiction) Diary of Cdr. Joseph Barss

Calendars

  • Community Calendar
  • United States Continental Navy's Pearl Harbor Day

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Dear Captains, with the portbattle launch the fact of diplomacy have increased much more then befor. To enter negotiations with other Clans, Guilds or Trading Companys it would be much easier to know a responsible person to address. I would prefer that this thread will only used to post the fact of the ambassadors. Negotiations could be better handled in PM-correspondence because I think many of you would handled this confidential. To publish coalitions we can made up a new thread if it is favoured. To make this thread consistent I would find it good to use a schedule: Nation Clan /
  2. Open Forum Diplomacy needs to come back as part of RVR! Both RVR sides should communicate to each other about their gaols, what they intend, what is the impact etc etc in a declaration of war. And this is how it goes: Before or while attacking a region, someone on behalf of attacking clans do a formal war declaration here in forums. The info should include, what Clans and Nations will take part, and most important, what goals do the attacker have, for example: We take region A, B, C We demand you to stop reinforcing enemy screen fleet elsewhere We d
  3. Introduction Building castles in the sky! I have just about 200 hours invested in this game. Most of that during the sea trials phase when there was no open world. I have spend 40-50 hours in the open world now. I have yet to actually win a PVP fight, or buy/craft a first rate. I'm not very high level.Nor have I played any other games similar to Naval Action, or worked on a dev team. Now, having said all that, here are my thoughts on what I would like this game to be in my own personal Utopia. If you agree with any of it, please comment, and maybe we will see it implemented in f
  4. An Act Declaring a cease in hostilities between the United States and the Royal forces of Great Britain Be it enacted by the President of the United States with the authorization of the Senate of the United States of America in Congress Assembled, a cease of hostilities will now exist between these two nations. The treaty as agreed to by both parties is as follows: The military forces of GB and the USA will immediately cease RVR hostilities against each other. The US will release control of the Bahamas to the forces of GB.
  5. Today, on the 16th of June, the US Clans have finalized the Constitution of the United States. This will be a living document and new senators will be assigned and amendments will be made. A glorious day for democracy and a glorious day for the United States of America. United States Constitution
  6. Statement of Understanding and Non-Aggression Date 17 September 2017 On the one hand, the United States of America. On the other, the clans of Spain TEARM and ARM. 1) By this treaty, the parties commit themselves not to make war between them, neither in PVP nor in PVE establishing an area of influence for each one of the parties. 2) The United States will have its southern border in a line between the cities of Cayo Biscanyo and La Desconocida, to include the cities of Bimini and Little Issac’s Rocks. North of that line is sovereign United States territory. To the south of that li
  7. There is currently no place for the EU server where people not involved in inner diplomatic circles can know the newest diplomatic developments, so I thought I just start this thread until something better will be set up. As you will see, its pratically a copy of the Global servers thread by Teutonic. I have no connections or information channels yet since Im pretty new to the game, so please inform me here or ingame about any wrong information or new developments. I will try to get more involved going forward, but if somebody already good connected wants to take over this thread, he or she is
  8. Hello, I was wondering what are the pacts made between the nations so far before the wipe? One month ago sweden and danish have planed to be allie against the others ones. Now France is facing Swedish zerg AND Danish AND Spanish in our own water on testbed. Is it a secret alliance of 3 nations against France? If so, the quickest we know the better it is. It's hard to make people going back in game and it could be bad for the game to see them leaving the game as soon as it start because they are zerged. The position of France is easy : Wait & see. It
  9. I always ask myself why pvp1 and pvp2 were sharing the same forum on national news. It was propably to hide the few activities on pvp2. now that both server will have enough drama (politic off) and I hope people to share good time should or good fight, do you think it's time to have one server per server to make the things more clear?
  10. On this day of the 20th March 1817, The honorable Sovereign Council of the new France, Composed by the following clans : [ACR] - Alliance des Corsaires Royaux [EdR] - Les Enfants du Roy [ER] - Escadre Royale [FDT] - Flotte de Défense Territoriale [FED] - Feydakin [GRF] - Garde Royale Française [INB] - Imperial Navy Bonaparta [MRF] - Marine Royale Française [OCG] - Online Center Gaming [SPQR] - Senatus Populusque Romanus [UGLY] - Les Affreux [ZF] - Zulu Family Declares : "We, the French clans, have decided by a common agreement, to sail into the new world ca
  11. The US Nation hereby decrees The Chijohnaok Doctrine. The occasion has been judged proper for asserting, as a principle in which the rights and interests of the United States are involved, that the American continent, by the free and independent condition which they have assumed and maintain, are henceforth not to be considered as subjects for future colonization by any Eastern Alliance powers. Any future incursions into US home waters outside of the US nation's prime time will be met swift and decisive action during the evenings upon that nation's home ports and economic bases.
  12. I suggested this in a different thread and section and it was recommended by some that I bring it here: A port reset should happen on a time schedule almost like a sports season. If the Devs implement an admiralty points system, all admiralty points earned by a nation during a "season" could then be totaled to determine the season's "winner". Everything a player does that is productive should earn at least some of those points. That way traders, crafters, port battlers, PVE-ers, and PVP-ers will all have some role to play in a nation's victory or defeat. Individual prizes could be
  13. Queridos compatriotas! El estado de nuestra nación es conocido por todos y no solo por los nuestros, sino también por el resto de naciones. Hemos estado en guerra con nuestros vecinos de USA desde hace ya bastante tiempo. Sin embargo, recientemente hemos recibido una propuesta de paz. Por su parte los diplomáticos enviados por los clanes de TDA y TF hablan sobre entablar relaciones de amistad y cesar las hostilidades. Esto son los términos propuestos: 1- TDA y TF se ofrece a devolver los territorios de CUBA que controlan para que tomemos el control de nuestra isla de nuev
  14. I would like an open discussion to see where Individuals, Clans, and Nations are as far as diplomacy goes for after the port wipe. There has been a lot of bad blood and alot of personal attacks and it has created a lot of poison and made the game toxic (at times). While there are other nations with their own diplomacy stuff to consider, I will start with my own (personal) stance. US, GB, VP, and Pirates. Its a vicious war and I have no qualms with continuing it. BUT not to the point where pirates take a capital or the pirates capital is taken (no nation will be able to resist Pir
  15. Herewith the the united clans of the Dutch Nation are announcing that De Republiek der Vereenigde Provinciën is represented by the honourable Dutch Nation High Council of the Dutch clans AIE, ARSE, ASEET, CMD, DAS, DKF, Gh0st, LIONS, PFK, PPP, PVP, RL, 7UP, WIC, WOLF, XIX Chairman of the Dutch Nation High Council Oliviervdp [XIX] Spokesman of the Dutch Nation High Council Dick Brave [WOLF] and the Ambassadors of the honourable Dutch Nation Diplomatic Corps Amplify [PPP], Dick Brave [WOLF]), Niels Visser [7UP] (interim)
  16. All this diplomacy is real intriguing. I'm having a blast reading the stories from the beach. But I fear that once I get back and boot into Open World, I'll not have a clue what to expect from the first ship which sails up to me. How about when I click a ship, I see in the window the RoE state of that player? Basically hiding all complexities that the diplomatic mechanics brings down to one state: Friendly Neutral Hostile Where friendlies can not attack me (or are turned to Pirate). (The second is the "easier" option because then friendly Pirates can still attack one-another, although it
  17. NATION INFLUENCE MECHANICS Balancing the Conquest Hi Devs, First of all I would like to congratulate you on the astonishing achievement you have done so far! We have dreamed of this game, open world, naval battles and the era… Thank you! Your game is truly amazing! Please forgive me for the comments below as I’m not telling you how to make your game. But we are your players. We are here, playing and testing the unfinished game because we care. We want to help you to shape it in the perfect game blockbuster on par with those titles out there that have millions of player base.
  18. Context: Privateers were historically contracted (carrying a Letter of Marque) by a Nation to pursue and capture/destroy the ships of hostile nations. They were in a sense mercenaries of the seas, however they were still employed and thus required to fly the flag of a Nation (lest they be deemed Pirates). Idea: As part of the Orders section, the option for "Obtain Letter of Marque" is available from the Admiralty. This can only be purchased for a tidy sum at the Capital Port (perhaps at a price that is 50% of ship value). It can only be applied to ships up to Fifth Rate (even then perhap
  19. On behalf of the nation of Danmark-Norge, the Royal Danish-Norwegian Navy [RDNN] announces the launch of its national Teamspeak server. Any and all captains sailing under the white cross is welcome to join the server and get access. All Danish clans are invited to join, regardless of their stance towards the National Danish-Norwegian Council and any participation in the meta-game. The National Teamspeak is an offer to all Dane sailors, whether they are members of a clan or not. Independent players, privateers (kapere), have their own rooms and their access will enable them to participate in
  20. Today I stumbled on the returning issue of information and communication, or rather a lack of it. Diplomacy has proven to be an important part of the gameplay. For that reason councils are in established to lead the faction politics. it is to my understanding a council consists out of clan representatives who by a defined proces, determine the faction policy of treaties, declarations of war etc etc. Often players are asking the acual status of policies or they are being told by other players, often this info is conflictive or incorrect. When discussing these issue players are often blamed
  21. First I would like to add that this only works once diplomacy is added to the game, as it would probably make a lot of use out of the planned diplomacy once added to the game. So don't take this as something I personally think needs to be added RIGHT NOW kind of deal. Now I will explain the title in short here for those who are TL;DR type people. Though if you are on the forums and are like that while playing a game like this where travel can take hours and you have little to do, then why the heck are you playing this game or on the forums!! Haha! I have only been playing this game for 81 hou
  22. As a compromise, I propose that the Pirate Nation as it currently sits, be split up into a loose coalition(think EU4 HRE) between pirate clans. In other words, each pirate clan that owns at least one port becomes their own "Nation". Non affiliated Pirates or clans without any owned ports could still port up at these different pirate clan ports so newbies aren't left without anything other than free ports to use. In order to give Non affiliated pirates a chance at having a nation this would be the only case someone would be allowed to pull a flag from a free port (but only once per day or s
  23. Hello all, Just a few things i was wanting some input from the player base. First off I personally feel like the entire game is headed down the same path as Pot BS. With that said the developers seem to be trying to make a certain group or player base happy, and not focusing on the game mechanics as a whole to make everyone equally happy. Lets take a look at port battles, who can organize in just a few short minutes and then only have 2 mins to join after that. Nothing like that even makes any sense. You would think that the developers would want to see a fair fight for that port in g
  24. Призываю русскоязычные кланы открыть свои посольства в прикрепленной теме англоязычного форума Ambassador Office. Форма размещения посольства: Нация Название клана / клан-тег Ник на форуме официального представителя клана (желательно связанный ссылкой с профилем на форуме для переписки в личной почте) Язык для общения послов (желательно владеть в том числе английским)
  25. Призываю русскоязычные кланы открыть свои посольства в прикрепленной теме англоязычного форума Ambassador Office. Форма размещения посольства: Нация Название клана / клан-тег Ник на форуме официального представителя клана (желательно связанный ссылкой с профилем на форуме для переписки в личной почте) Язык для общения послов (желательно владеть в том числе английским)
×
×
  • Create New...