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Showing results for tags 'Crew kill'.
Just something I've noticed, I know there's a good bit of griping about the huge amounts of sail/reload debuff we experience when our crews are killed past about 10%, and I'm sure that will be reworked sooner or later, but what's bugging me is that NPCs are almost immune to the crew debuffs. Earlier myself and several fleetmates were graping a Surprise to board it, and it was matching our rate of fire and tacking masterfully despite having 60 crew left. Were one of us in this state we'd have no choice but to disengage because reloading would take about 6 hours. I understand that t