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Showing results for tags 'Communication'.
Communication in various forms is an asset in any online multiplayer game. I already proposed more means of communication in form of grouping (chats) for various tasks beyond clan, nation and trade chats which all have their limitations. Now this proposal here is about building a 'message board' in every port where everyone can leave a notice, which will expire after number of days. He may even chose how long it stays alive and have to pay a fee to the port owner (clan) for messaging. Like 1 day: 10.000 gold, 2 days: 20.000 gold... 9 days: 90.000 gold. Option to determine the price if you
Players are organised in nations. Nations are organised in clans, and some independent free-lancers aside. For temporary purposes, we can join in ship groups and battle groups. What is missing here? The possibility to team up across clans for various purposes. Examples for such groups: I am thinking of a sort of "round table" where all clan leaders/representatives of one nation assemble for discussing the interests of their nation. It is rather difficult to do this without forming a group, you have to address each one personally, or you evade into means outside the gam
On behalf of the nation of Danmark-Norge, the Royal Danish-Norwegian Navy [RDNN] announces the launch of its national Teamspeak server. Any and all captains sailing under the white cross is welcome to join the server and get access. All Danish clans are invited to join, regardless of their stance towards the National Danish-Norwegian Council and any participation in the meta-game. The National Teamspeak is an offer to all Dane sailors, whether they are members of a clan or not. Independent players, privateers (kapere), have their own rooms and their access will enable them to participate in
Today I stumbled on the returning issue of information and communication, or rather a lack of it. Diplomacy has proven to be an important part of the gameplay. For that reason councils are in established to lead the faction politics. it is to my understanding a council consists out of clan representatives who by a defined proces, determine the faction policy of treaties, declarations of war etc etc. Often players are asking the acual status of policies or they are being told by other players, often this info is conflictive or incorrect. When discussing these issue players are often blamed