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Found 5 results

  1. Permits are too rare. There should be a way to buy permits again, at a reasonable rate, of course. I used to be able to acquire ships of any sort with a little work, but now it seems impossible to get what I want, which is USS Constitution, which is why I bought the game in the first place. I'm sure everyone else has their favorite that seems irreplaceable, and are scared to risk it in a fair fight. Please have mercy! Maybe a captured ship could be traded to the Admiralty, at standard prize shares, and could build up credit towards the purchase of said permits. If I remember correctly, th
  2. Hi Guys, @admin and @Ink, EDIT by 09.10.19: Being in a big Clan and enjoying all the benefits it gives to you, i still stand to my proposal ! Thinking about every argument possible, i still believe its up to now the best idea for a compromise to the welfare of all: - big clans keep their well deserved advantage cause they captured, invested heavily in infrastructure and most importantly, constantly defend their home territory ! - smaller clans and solo Players who cant make it all to the friendlist, can use the benefits of Ports BUT have to pay their share when
  3. The 1v1 Zone in the Patrol Zone is empty most of the time, I go capture some AI 5th rates with mediums, throw on 15 hull, 15 rig, and 30 rum on my ship, with another AI capped 5th in fleet and sail into the 1v1 zone and call out my position in Global. My cost? a bit of time capping those frigates/belle poules/essex/surprise and putting med chasers. The cost to me is nil, because I get reps as loot from some from those ships. Yesterday I sailed over to the La Mona PVP zone and was able to get 2 1v1 battles. Hard fights both, I was ripping the guts out of my opponent, he in a Carro Trinc, m
  4. Hey, I was just curious to see how many of us would like NPC traders to engage and try to fight us in battle... the La Gross Venture for instance just runs away instead of fighting if it has a crew advantage... my suggestion is as follows... Lets have the NPC traders be aggressive until we "break" the moral of the crew by killing off say... 50% of their crew... then the trader tucks tail and runs... But until then the trader will fight … not unlike a warship... and will vie for position to get good shots off at their attackers. After all their guns are there to shoot with... Assuredly, th
  5. I realize I am a solo player in an MMO game but I am not the only solo player here. solo players are in it for the Long Haul. The problem with a big groups coming into the game together is, that same big group will leave the game together. This does not happen with a solo player. I enjoy more freedom than any clan member (with the exception of clan leaders or those in the "Clump") the game is fun for me I have all the liberties and no responsibilities. Since I am a solo player in an MMO game I would like a Little Help from the devs As a solo player I have found fleet ships have been
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