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  1. Hello I was wondering if anyone could provide some details on what happens or what to expect when doing a PvE port raid mission (PvP server)? How do ships spawn in against one another? Can enemy players join? Are enemy players notified? or can they see the battle in OW? how much does the raid chest weigh? etc etc. Many many thanks! Uni~
  2. Hello, every time i enter the combat mode in PvE i receive the message "connection lost- you will be disconnect from server" and i have to re-enter the game. During the time my opponent is obviously not freezed so i receive damage and have not the possibilty to defend myself or attack the enemy. Has someone a solution for this? I also reported several in game bugs for this topic but haven´t not received an answer, yet. Thanks in advance
  3. So just had a battle that a LOKI popped in. After he disengaged from boarding while I was dealing with the other AI he ran and escaped. I heard that they been doing this a lot along with surrendering to deny a fight. Should this be allowed?
  4. @admin Давайте поговорим о старых багаже и фичах, которые давно можно и нужно подправить: 1 - нельзя передать больше, чем 9 999 999 за 1 раз в меню трейда игрок-игрок 2 - сундуки (пвп / пве / мертвеца) не складываются друг в друга т.е. имея 20 сундуков на складе / корабле 20 ячеек на складе / корабле 3 - все выглядит одинаково визуально не отличишь 4 - рефиты на мачты -визуально все одинаковые 5- модули на пробитие / даблы / чарджи / книги 6 - модули на мушкеты все на 1 лицо но ттх разное 7 - модуль вуден шеттинг выглядит как купер плейтинг 8 - во вре
  5. Currently, when a NPC captures a player ship, they leave it with zero crew in battle instance and it is gone, if you don't have someone capturing it back for you in same battle. For obvious reason, this is impossible in solo fights and I would figure there it happens most of the time and less so in team fights. Now what I want to propose is, NPC would not only transfer decent number of crew to a captured ship (and use it in battle!), but also take the ship with them into OW once the battle is closed (and they win/survive). Why? - Because it would mean a nice challenge to capture your
  6. Kameraden! Our beloved king, the König von Preußen, wants to make an announcement to his loyal subjects regarding the recent unsettling news in the New World. His Majesty, feels that the interests of our glorious Nation in the neuen Welt might be in danger. Therefore, his Greatness has decided to increase the presence of our ambitious Navy in the West Indies. All seamen, experienced and inexperienced, captains and ambitious landsmen willing to start a new life at sea are hereby invited to appear to the nearest Königlich Preußische West Indische Compagnie and enlis
  7. Ahoy Captains! This is for PVP server (War Caribbean) recruitment for Pirates. Arrr! Ahoy! Arr ye seeking a Pirate crew worthy of sailing amongst to pillage and plunder thee West Caribbean!? If so, yar in thee right haven! K33N’s pirate code is simple: Fly thee Jolly Roger and show no quarter to those whom stand in ye way. Thee Pirate life is for me. Is it for ye? About K33N K33N (Aka K33N Gaming) is a large and growing gaming community and social platform for viewers, gamers, streamers, developers, and content creators to connect and share their gaming content with one an
  8. Dear captains of Naval Action.💗 this is very awkward. i have been a part of the danish-norwegian community since i started playing for about 3000 hours ago. i have my share of portbattles, screening, ganking, pvp hunt, and pve. i have had a extremly fun time and i loved it, but i think its time for me to try something new. i need a clan that has active players on Teamspeak, players that love to speak and laugh. a clan that is not afraid of supporting the nation in RVR or PVP i have much to learn and im willing to learn. i would like to find a clan with
  9. Earlier this year, devs announced aggressive NPC would come to the game, including PvE Peace Server. Then the idea got canceled. Lately we hear admin mention "limited aggression" would come, in context with protecting noobs (assumedly in home waters at the capital). I welcome aggressive NPC anywhere, considered they estimate when they have a chance and if positive, decide to hunt players. But I know part of the PvE Peace Server community is against aggressive NPC or want to decide themselves, when the battle is happening and when not. The best solution for this dilemma is an ind
  10. Strength in Unity! That is our motto, and we play to it. You need to play Games like Naval Action together with friends like us, to get all the fun out of them! All Captains are Welcome to apply to the Saint George Squadron! We are steadily growing, and are always actively searching for new members to join our great society! We try to shine amongst other clans by our gentleman-style rules, respect to others, ranking system, wikipedia, out of game rewards, achievements, cooperative actions, training and much more! The Squadron has already existed for over 15 y
  11. Sine we won't see the servers tied back together like they use to be linked to steam accounts. I would suggest that we be allowed to transfer our current chars on War server to Peace serve so we can keep all our books and learned ship knowledge if we decide we want to play on that server instead after wipe. I mean why is it fair they get to keep all this and we on War that worked hard don't get to keep anything? The other thing would be to tie you xp learned on each serve to our steam account again. So some one can level upon Peace server if they want and than go war over on wa
  12. Is it possible to increase the size of the patrol zone? Many times I've discovered and tracked NPCs too close to the edge of the zone and ran out of space to engage it for the combat medal rewards offered inside. Increasing the size will at least give more time to catchup, tag and engage the AI ships.
  13. Hi Devs. I'm going to keep this short. Facts: 1. Llolarry11 and I (andrew maldovard) (English) engaged an elite Santisima last night with Spanish players valheres & Maulwurf112. 2. Together we worked on the Santisima and then Llolarry11 boarded the vessel & was engaged in boarding procedures. 3. The Santisima's crew was down to 293, and then 120 when the incident took place. [Note: llollarry11's comment. Also note valheres ship to the right of mine, and the position of llollarry's vessel - with sails tied down.] 4. Player valheres positione
  14. On the PVE server access to repairs and rum are really scares. Very few ports drop repairs and rum while guns are accessible in every port. This does not make much sense since guns is not something you need to supplement once your ship is outfitted. So if your are about to venture far away from your home port and consider taking som prizes or sink som NPCs on your journey, you will have to be sure to stock up with plenty of repairs and rum since you will not be able to buy them in any port on your way. Suggestion: Limit gun availability to the home port of your nation or a few ports
  15. Are there any plans of any shape or form for a single player mode with some kind of story mode and character development using this games mechanics and gameplay?
  16. Would it be possible to add some "in-between" boarding mechanic. Some mechanic where you aren't boarding yet, but are in combat at close range and low speed. As an example : if you have boarding turned on and prep is high enough, have an option to fire muskets. This could kill crew depending on where they are located. I.e. if they have lots of crew on boarding then they are exposed and will be easily hit, or if there are lots of crew on sailing/ repairing sails, then they would be more exposed and more crew would get hit. The accuracy could depend on speed of both ships, roll, w
  17. And we are suggestion dropping the 11 nations thing and go to 4 core nations and 1-2 pirate/privateer nations. We have way to many nations, some of them weren't in this time zone even involved. RUSSIA never had any involvement, Poland had some troops sent there, Prussia 200 years before had a port, but by this time had little to no Navy. So why not make all these special nations a Privateer nation for folks that want to play them? Why just Poland? Why not the other nations that aren't suppose to be here? I don't get...oh cause the few players that wanted Poland aren't active any more
  18. We all know boarding mini game is not the best part of wonderful Naval Action. It is a bit difficult to understand, not enough guides or tutorials, too many books and mods to change outcome. Thus leading to frustrations amongs players time to time. Boarding is mostly a game of last second attack/defend/muskets etc. I remember capturing Bellonas, Agamemnons with our 6th rate ships with my mate, when I was fairly new to this game. Only reason those guys did not have idea of boarding game. So developers introduced the fake “Determined Defender” perk to counter these problems, to bypass
  19. Hi guys its been a few months since i have last logged on to my PVP account and even longer still when i actually went out with some mates and did anything, mostly due to the fact that just about all of my friends playing this game have either moved on , or life/circumstances have changed and are no longer available to play the game, as such i was wondering is there a way to have my account transferred from the PVP Caribbean server over to the PVE one? i am from Australia and the times that i get to play this game are obviously in the evening after work and there are little more than 50 o
  20. Some of you look down upon the PvE community. But don't underestimate them. Player may return to PvP server one day, others make their first experiences here. Some found a way to still love the game which would be dead for them if only the PvP world would exist, after having been ganked once too often... So, for the sake of Naval Action, also PvE server needs some love and new content for attracting players there, maybe something which does not even exist on PvP. And here it is, such thing. -- PvE server could have something dynamic too, like flipping ports and nations fighting
  21. @admin and players, Would it be possible to take a break of 5 minutes every 30 minutes in all combat operations? The game would be frozen and a clock is running. (Of course it would be possible for you to suffer a disadvantage as well, but on the other hand you could also benefit from an advantage.) The reason: Philanthropy and disability-friendly This would give time for the fulfillment of human needs and a brief relaxation from a physical and mental compulsory attitude. Often you play to yourself. Suddenly you are drawn from outside into a fi
  22. Gentlemen Something I've been thinking about lately... It's become increasingly harder and harder to find PvP, I've found myself at La Habana and Charleston more often than I should. I’ve been attacking new players, PVE'ers and other individuals who really weren't too interested in getting their day ruined by a random British captain. I’ve had shit thrown at me in private messages by “honorable” captains from competing nations around French, American and Spanish waters for attacking them (PvP’ers), instead of attaking PVE’ers. This has made me think. Disclaimer: I know the
  23. what if.... PvE server had "duel mutual accept - attack! accept! RoE" 1v1 PvP ? - removes the need for mutual accepted "green on green" instances - adds a simple pvp layer to pve without changing the nature of server - not mandatory and everyone is safe from pvp unless accepted
  24. We are recruiting, We operate mainly from Kingston Port Royale. We do Fleet missions, OW PvE and PvP, Port Battles, Trade Runs, Craft Ships. We have many experienced players willing to share knowledge, helping you to level up. If you have mature nature, looking to have some fun in a respectful manner and without pressure, you can knock our door, You are welcome. Now please read below; BCC POLICY: Dear Captains, There is only one rule in BCC: Teamspeak. We ask you to join our Teamspeak and be polite. We are mostly adults and we treat all of you same
  25. I've just been inspired by @King of Crowns and what his gang did last night. The devs should create a type of "Treasure Fleet" mission which rewards the sale of items (or it could be based on the amount of currency generated) at an enemies capital within a specified time, starting when the first person in the battlegroup drops it off. A with B to F forms a battlegroup. Person A picks mission up at Fort Royal (FR) and their mission is to sell 30 Parisian furniture to KPR (they don't have to leave from FR). Only one mission can be taken per nation per 4 hours and it can only be taken w
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