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Showing results for tags 'clan'.
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Good morning, I am James Daegin on the PVE server and I have started the 501st Flotilla under the United States. We are brand new and looking for friendly clans to ally and work with.
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With the wiki and many of our guides becoming outdated, I've put up a new one (Posted over on Steam) which will hopefully answer many of the questions facing new players. I will be adding more content but for now it includes sections on: Nation Selection First Steps Basic Guidance on Port/Sea screens and the Map Combat and Sailing Levelling Making Money Evaluating Ships and sample recommended builds for current meta Equipping ships Solo vs Clan play DLC content guide [Note - Steam has been experiencing issues the past week on its
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P.O.T.B.S. EST 2002 Naval Action EST 2016 SL.RN. G o d S a v e t h e K i n g ------------------------------------------------------------------------------------------------------------- Welcome to the forum page of the Sea Lords Royal Navy [SLRN] and thank you for your interest in our illustrious group. We are the Oldest Serving Clan Fighting for Great Britain in Naval Action. Our roots are Embedded in the British Nation and are unfaltering in our dedication to His Majesties Royal Navy. We are a rapidly growing band of like minded individuals of varying experience an
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Welcome to our recruitment post, this is where we will share details about our Naval Action recruitment drive, posting bits of information about our clan and where you can find out how to get in touch with us. Founded in 2015 Asymmetric Warrior Group as a World of Warships clan, We describe ourselves as social salty gamers with a slight competitive edge. Combining easy camaraderie with kicking the oppositions teeth in. If you are looking for a clan where you can have a great laugh and not take anything too seriously then AWG may be the place for you. The clan accepts everyone from ac
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There have been a lot of suggestions for clan docks for ships and the like and there may be reasons why the game strategists prefer not to implement such approaches. However if there is nothing game breaking about it, and it is purely a question of logistics I would like to suggest a solution that provides for more flexibility at a clan level adn might be esier to implement. Suggestion When placing buy or sell contracts in the shop I can make them visible to 'clan only', 'All friendly clans', or 'everyone'. Default is 'everyone'. When placing a ship for auction I can make
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recruiting [ROVER] Caribbean PvP - Prussia
z4ys posted a topic in Caribbean server guild recruitment
Kameraden! Our beloved king, the König von Preußen, wants to make an announcement to his loyal subjects regarding the recent unsettling news in the New World. His Majesty, feels that the interests of our glorious Nation in the neuen Welt might be in danger. Therefore, his Greatness has decided to increase the presence of our ambitious Navy in the West Indies. All seamen, experienced and inexperienced, captains and ambitious landsmen willing to start a new life at sea are hereby invited to appear to the nearest Königlich Preußische West Indische Compagnie and enlis- 4 replies
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I would like clans to be able to declare a home port (one they control or a free port) and that port then be a guaranteed outpost for their clan members. Clan members of that clan will still be able to chose the normal amount of outposts + then also have the home port outpost.
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Problem: Clans want to help members with ships, but sometimes difficult to coordinate handover with people coming on and off line at different times. Solution Short term parking in the Clan warehouse How it would work Clan warehouse has a restricted number of dock slots, say 4 Members can deposit ships to these slots at the location of the clan warehouse No restrictions on what is on the ship, we can deposit a fully set up ship, guns, cannons, repairs etc Ships in the slot attract daily parking fees equivalent to the tow price of the ship
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Nation: Preussen / Prussia Clan/Flotte: KSK_Germany ( Königliche Seestreitkräfte Germany ) Ansprechpartner: Stuffz von Baden Server: PvE ( vorerst da über 3 Jahre Pause vom Spiel ) Hafen: Marigot Mitglieder: 8 ( Da ich durch den Wipe sowie den Fraktionswechsel neu anfangen musste und wieder im Aufbau bin ) Aufstiegsmöglichkeiten: Vorhanden Verbündete Clans: [KWH] | [VAN] | [VKS] *** Nach über 3 Jahren Pause habe ich mich ( Stuffz von Baden ) nach all dem Ärger und Frusst von 2015-16 auf den PvP Serv
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Dear captains of Naval Action.💗 this is very awkward. i have been a part of the danish-norwegian community since i started playing for about 3000 hours ago. i have my share of portbattles, screening, ganking, pvp hunt, and pve. i have had a extremly fun time and i loved it, but i think its time for me to try something new. i need a clan that has active players on Teamspeak, players that love to speak and laugh. a clan that is not afraid of supporting the nation in RVR or PVP i have much to learn and im willing to learn. i would like to find a clan with
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[EAR] is a group of players mainly from East Asia. We are recruiting players to join Britain on the PVP Server. Our active time zone is from 10:00 to 18:00 GMT. We EAR focus on casual game style and we got many shipwright and merchants. What we lack is the PVP player but you will definitely be able to fit in if you are a PVE player. Currently our major priority is defending the ports and guarding the coastline though we still got a small group of privateers on the high seas. Joining our clan, Gaining access to our production lines, Getting insurance for the losses in
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All clans are boring. We've found a new way, which is better. We want to enlighten the world with our ideas. If you're one of those alternative players, who haven't found a home yet - come to us. We'll help you with support. We have a plan, yet it's too dark and nefarious to share it on this forum. Search for Floki Vilgeroarson in Sweden. ps. We do no eco, no organized actions. Just support. This means you will need to secure your own supply of ships.
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Beware the rise of the blood moon [SNACH] Scalawags Naval & Charter Haus We are the scourge of the sea always looking to expand our international navy of scalawags who are not afraid to shed some blood upon the decks of our enemies. Our focus is PvP/RvR and are part of the all-call rats ready to join any battle anywhere. We also dabble in econ and have a few blacksmiths and shipwrights ready to build armed fleets for our squad and others. Simple requirements: Participation - Be ready for the call to arms. Be willing to help fill the warehouse with reals, doubloo
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I am pleased to announce that [VCO] Voodoo Shipping Company is recruiting Captains of a Piratical Disposition We are a PvP and RvR-oriented pirate clan with a solid reputation on both of those fronts. Established in 2016, VCO has been with Naval Action since the beginning, testing and contributing to the development of the game. We primarily play a PvP/Privateering playstyle, with a healthy amount of RvR thrown in. VCO’s diverse player roster enjoys our blend of PvP and RvR, with some PvE events and trade operations thrown in as well. We are Content Creators in Naval Action. VCO is a
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FR0GS We are a new french clan, we are a casual PvE and PvP small group. We are looking for more members to expand our activities. We are looking for players that speak english. But we have a couple of players who speak german as well and also spanish. But basic english is a must, even if it's bad it's okay. We are a french clan for players that don’t speak french. We don’t run our clan too seriously or with any big requirements. We try to keep things fun and enjoy the game with our fellow froggies. If are you are in need of assistance as a newer player, we can h
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Die Kurländer Kaper Unseren Clan gibt es offiziell bei Naval Action seit dem 01.02.2016. Ursprünglich als Bestandteil der HRE gegründet, boten wir Fregattenfahrern, die PVP bevorzugten, eine gut ausgestattete Kapitänskajüte. Mit den Updates öffneten wir uns auch anderen Richtungen, sind mittlerweile bei Portbattles genauso zu Hause, wie beim Handeln, wir fahren auch Linienschiffe und ab und zu gehört auch ein PvE zum Schiffsleveln dazu. Unsere Devise, integrativ zu sein, haben wir dabei immer im Fokus gehabt. Genauso lieben wir auch heute noch unsere schnellen 5. Raten und sind seit unser
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HEUER : Deutschsprachige "Handelsgesellschaft Europäischer Und Entfernter Reiche" Server: Caribbean Admiralität: Königreich Preußen Kommunikation und nähere Kunde unter TS: tuspielen.teamspeak3.de (TS-Aufnahme ab 14 Jahre) Ahoi und Moin! Erkunde und lerne freiwillig mit Anfängern gemeinsam das Spiel, verwirkliche Dich selbst in einer Gemeinschaft von Individualisten, spiele ohne Druck und Zwang, bringe Deine Wünsche mit ein und werde Mitglied eines Klans, für den Handel und Frieden genauso wichtig ist, wie das Behaupten und Überle
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- preußen
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Malice Aforethought ("Intent to Kill") is a Pirate Cabal looking for mature dedicated players. We currently have several players that have been involved in the game since before open world was an option. Message "Guyana Punch, Freshen Up" or "Gator9358" on steam for recruitment information. We have a teamspeak and welcome all to join (no matter your experience or rank, we will help you). Further, you can also find us on the Pirate faction chat in game. We look forward to hearing from you. Respectfully, Captain Bruce and Captain Gator
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Would be nice if we could have more than 1
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Suggestion: Step 1: Introducing a new starting nation like "North South Company". The starting nation gets an own "Carezone" that makes seal clubbing and other forms of ganking impossible Crafting in the new starting nation only up to lvl 2 shipyard no clans in the new starting nation are allowed can and can be attacked in ow no RVR for this nation Step 2: creating a clan lets the creator pick what nation flag the clan should fly. (A few might remember the flag choice in NAL that only had cosmetic effects to the flag on your ship but did not e
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Players are organised in nations. Nations are organised in clans, and some independent free-lancers aside. For temporary purposes, we can join in ship groups and battle groups. What is missing here? The possibility to team up across clans for various purposes. Examples for such groups: I am thinking of a sort of "round table" where all clan leaders/representatives of one nation assemble for discussing the interests of their nation. It is rather difficult to do this without forming a group, you have to address each one personally, or you evade into means outside the gam
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One of the issues we have now is that ports are useless - once you capture a port, you proffit of it for 1-2 days, until alts which sat there change nation. A solution to this issue, and a few others, is for a clan to have monopoly for buying part of resources from the port. Example shown below: In this case, smuggler of every nation can bid for 250 resources daily, Prussians can bid for 750 (their 500 plus 250 that smugglers can access), and clan can bid for 1k (their 250, plus 500 of prussia and 250 of smugglers). This will create different prices for nation, clan and s
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- meaningful ports
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