shifty
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Open letter to Game Labs regarding RNoN and DRUNK.
shifty replied to Sju Sjösjuka Sjömän's topic in National news
Many danish-norwegian-russian players thought we made a mistake as well. But if we start fighting full-out again, whatever the outcome, only brits will benefit. Which brings us back to the point that willingly or unwillingly, RNoN and DRUNK are british lapdogs. Say whatever brave speeches you want. LAP DOGS! -
Open letter to Game Labs regarding RNoN and DRUNK.
shifty replied to Sju Sjösjuka Sjömän's topic in National news
Couple points If you remember the Sweden - Denmark-Norway peace treaty a) it was signed when Sweden really had only capitol left and many of their players were ready to LEAVE THE GAME b ) it was a good-will gesture from Danes to give ports back because GAME DEVS wouldn't immediately do anything to fix that situation, giving vague promises about politics patch and big wipe c) the terms clearly ALLOW pvp between two nations d) no port battles, no attacking traders and no mission ganking seem reasonable Reading DRUNK motivation, I don't see immediate reason for their unhappiness. Yes they were attacking PvP in danish waters regularly, everyone was used to it. But attacking our ports was uncalled for. Regarding calls to devs for tribunal, it is only because we cant really do anything to players of your own nation (unless you want to become a pirate which defeats the purpose). So let RNoN troll and go against treaties with their puny forces. The big clans should be able to blow them out of our waters for that. Because if small troll clan can ruin the game for all other players of the nation and have no repercussions, I'm sure many will consider leaving -
Too shy to post a screenshot of the battle? Who exactly got lit up. All 7 of danish defenders? Find an opponent equal in size then come posting about it
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We can't do anything about it using in-game mechanics We can't stop RNoN attacking, we can't force truce status. We can only calm down our players and spend some money returning the ports that changed hands. So far they succeeded in annoying most big clans. So this is another reason we need nation diplomacy asap And ability to punish players of own nation Black Team supports this
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Только датским капитанам будут последствия? Right now game mechanics allow it, no need to focus your warnings on one nation until you fix it.
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Merging servers at next wipe
shifty replied to Bigvalco's topic in Current Feature Improvement Suggestions
EU peak and US peak are not occurring at same time. By joining them we would have one constantly populated server. Win-win- 140 replies
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Merging servers at next wipe
shifty replied to Bigvalco's topic in Current Feature Improvement Suggestions
I agree No need to split player base- 140 replies
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Ну и какой смысл просто увеличивать производство ресурсов? Достичь коммунизма когда у всех всё есть? Слабо сделать динамическое производство с рыночной экономикой?
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Защита от зерга наций с малым количеством городов
shifty replied to Respelius's topic in Предложения и идеи по игре
Если ожидается настолько кардинальное изменение стартовой позиции, то тогда уж и столицы надо разместить более равномерно по карте. Хотя лучше всё нейтральным не делать -
Ahem how exactly is Denmark aggressive? By taking nearby neutral ports earlier than others? Looking at map changes last few days Denmark is most peaceful (and boring) nation.
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Защита от зерга наций с малым количеством городов
shifty replied to Respelius's topic in Предложения и идеи по игре
Уже наступает век 3-рейтов, без них в ПБ нет смысла соваться. Интересно, как мы будем копить силы если не сможем их крафтить? Я поддерживаю откат, чтобы тот же порт можно было атаковать только раз в 2-3 дня. Это внесет небольшой баланс и передышку для малых наций. Пусть зерг на 7 городов, но хотя бы не каждый день. И должен быть какой-то штраф разросшимя нациям. Сейчас больше городов - больше производство - больше безопасность внутренним территориям. Сплошные плюсы. Нужен хоть какой-то минус, например для них будет дороже покупать новые флаги. -
Damage Control instead of Survival
shifty replied to SyberSmoke's topic in Current Feature Improvement Suggestions
While at it, some explanation that "Sailing" doesn't actually improve your sailing. Only speed of raising and lowering sails and turning masts.- 11 replies
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- Survival
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Little things you'd like to see
shifty replied to BrutishVulgarian's topic in Current Feature Improvement Suggestions
Little thing than annoys me more and more: sailing fully rigged into the wind. Ships would lower square sails when sailing close-hauled, keep only stays and fore-and-aft sails. Surely its not a huge work to implement? -
I remember heavy seas before OW. Was nice and fun for a change and forced players to close in rather than snipe long cannon all day. Do I remember correct that waves could damage your ship back then?
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Очень приятно слышать плач шведских женщин. Давайте вспомним как вы потеряли Форт Бай? 31 января, ганк вместе с Англией, Испанией и Францией помним? До того момента между Данией и Швецией был вооруженный нейтралитет. Вы поставили на хромую лошадь, поздно плакать.