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Teutonic

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Everything posted by Teutonic

  1. all russians ports are true russians ports 🤔....or do you think they have a different flag?
  2. Personally I prefer if we could get more outpost slots.
  3. a few battles the other day in hispaniola PZ. really fun fights, I hope to continue the trend of US timezone engagements for that sweet damage farming.
  4. this just in! LAMA dropped port and sent an ultimatum stating they will be taking all the Les Cayes county!!!
  5. It's almost like the normal cycle of a player in NA, some months you relax and stop playing, other months you play for 8 hours a day. 🤔
  6. looks like I did not makes things clear either. There is a rather large group of "swede" who have always been Sweden. your generalization is an insult to them.
  7. 100% would vote to kill port bonuses. just keep investments purely econ based, resources, rare trade goods. it would have been 100% better if "port bonuses" meant unlocking Refits that we can't normally craft (like Boston Harbor Refit or Redoutable Refit) or making sure you can CHOOSE your refit type.
  8. riiiiiiiiiight, just Havoc + rest, right. we all ran away, right . @Liq @rediii comments? should we subscribe to the HAVOC + all? I can get the business cards sorted.
  9. you want to continue stating CRC is not an alt clan of BASTD Members? we have a lot of evidence to say the contrary :). in any event, Devs have found a solution that should solve the major issue most of us had with the "way" truxillo was flipped (which also contrary to popular belief was different from San Juan).
  10. the incentive to show up and win could be a reward for more than the cost. I'm not sure if 50k doubloons WOULD be the cost for hostility missions, but if it was I think RvR would die. I know it was just an example. I really liked the Flag System for one major thing. It cost the clan/player money to buy the Flag, so if they didn't show to fight the PB they "wasted" that money. So I would like to see some sort of "cost" to hostility missions as well. I still would definitely enjoy more rewards for winning/Losing a PB - like a "thank you for participating" reward?
  11. I'm touched to be considered equal 😀. Truth is we were fighting battles in the windward channel and totally forgot there was a PB. We even had plans to go to watlings for ow pvp and forgot that too. Just #UStzthings.
  12. truly interesting times we live in (in NA).
  13. Personally, I believe we should be able to invest port points in order to create rare resources like wood. That...or When controlling an entire county, the owning clan of the capital should be able to have that port drop rare resources. I personally always found it irritating that resources used in crafting modules we found in unconquerable ports. I do agree that if we are to have them in the nation's unconquerable capital, then all nations should have a resource used in a good mod. It would definitely be a boon for all players to have the ability to personalize their owning ports, or pave the way for economic success through trade exploits.
  14. so is everything said in that discord and mail fake news? 🤔🤣
  15. don't worry. we all know that screenshots can't be sent to phones - ...wait
  16. there's a difference. 10 havoc do a hostility mission to flip san juan. 1 random swede "invites" 9 russians to flip truxillo. if you don't know what's wrong with that then I can't help you. there was a suggestion before that seems so obvious that we have to question why it wasn't fixed before -- the nation creating the hostility mission is the only nation that can enter the attacking side.
  17. in Eve Online, the Devs made it explicitly clear what is allowed and not allowed when it comes to mechanics. however, in Naval Action, we don't have clear rules regarding what is allowed and not allowed in a lot of "issues." There's a difference.
  18. maybe random fire could have a bonus to reload shocking an enemy? but then i don't know how you would "make" that work.
  19. again, if you guys are seriously ok with "how" this was done. then no one is going to like what is coming.
  20. you realize that if you're all fine with this and it somehow becomes "alright" as liq said, it's going to cause a huge shit-storm of game breaking proportions and in the end no one will have fun. no one is going to like what comes of this if THIS is not addressed NOW. this isn't time to be smug about how we found a way to abuse the RvR system, this is seriously something worrying.
  21. Mosquito Cay PB Swede Fleet Commander(s): Teutonic (HAVOC Support) British Fleet Commander(s): --- Outcome: Swedes defend against the bee swarm. Really tough to fight against, requires a lot of communication from your fleet bros. Thanks to everyone who was patient and sailing close.
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