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Ponk

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Posts posted by Ponk

  1. 5 minutes ago, Louis Garneray said:

    Both of them being 5th rates... I'm not sure as 5th rate they enter in the $40 to $50 DLC category.

    Indeed, was hoping until the end that it would be the Deruyter that we would have gotten

    $40 to$50 implies a third rate size ship, or atleast the generic 3rd rate makes more sense to give away as a redeemable,

    especially since admin has said they want 3rd rate ships to be the most popular

    • Like 1
  2. Id love to tp into battle more, since pb's wont have screening, create a new item,

    Odin rune, tp your ship into an instance connected to the higest BR, active, ongoing PB, where you get placed on a random side. Make it esier for solo players, so you dont get to many teams of VOIP groups. 

    With rewards given if the team you get to fight for wins the PB, if your team loses no rewards.  Lets say, all partisipants share the equivilant of a Raid reward of said port. So you need to win the "screening instance" and have the PB won of the team you get placed on, to get something from it.

    Something like this would make my life so much more enjoyable, see the PBs that are gonna run one evening and plan my life accordingly, log on jump in a battle directly, that is not just Loki trolling, but actually pontentialy rewarding. 

    And since PB's are announced anyway ingame, could use that as a serverwide "lets fight" signal for people to use this "rune"

  3. Give it carronade option in all decks, 68s on the lowest  part, make it a shotgun. Could make it viable and stick out(and fun) a battering ram, destroyer of lines.

    I know admin said something about the guns being modeled in the actual 3d model before and thats why they dont want to give 1st rates carroes. But the wappen also show guns even when you put carroes in the lowest deck so dont think it should matter much

  4. Hey,

    just a simpleish mechanic that could possibly solve some issues with for instance ports owned by "dead" clans, or ports owned by small traitor clans inside a nation.

    That you can in a nation in someway produce hosility for a friendly owned port that in the end will generate the raider fleet pb for that port.

     

    For instance maybe dump dubs into a ports building section, like with guns/stone when you build a fort.

    And if it's a troll clan with 1-2 members or a dead inactive clan they wont be able to defend it against raiders and it will turn neutral and up for grabs for the rest of the nation,

    and if they are a large clan getting trolled then they will defend and get to keep the dubs.

     

     

    • Like 1
  5. On 1/13/2020 at 10:26 PM, admin said:
    •  
      1. Redoutable - Imported ship
        • (this month subject to Valve Approval)
      2. Implacable - crafted ship
        • (this month)
      3. Wrecker - crafted ship
        • (February)
      4. HMS Victory Classic Edition  - Admiralty Imported Gift ship
        • 1st half of 2020
      5. Rotterdam - Combat Indiaman
        • 1st half of 2020
      6. Gross ventre refit will return this or next month

     

     

    Imported gift ship, does that mean gift as like the Pandora was? A free DLC?

    • Like 1
  6. On 2/1/2020 at 2:42 PM, ashley said:

     

    Nothing I said is irrelevant, you made the claim that the Redoutable has better stats than the Implacable yet you used a comparison weighted in favour of the Redoubtable to do it. You then tried to argue against my point and included the Wasa class so I promptly removed that argument yet you decided to try and stick with it.

    You don't have to agree, but objectively speaking, your comparison was completely skewed and anyone with common sense would have realised that. Perhaps they'll sell a common sense dlc at some point that I can gift you...

    Cool man except that what I have said is that you CAN redeem a ship WITH BETTER stats than the basic build of the other. Which I tried to specify later on except you continue to write as you apperently know more of what point I try to make then I do. If you are unsure what point I try to make then you can ask me to clarify, not do what you did writing shit like ,"what ponk is trying to do"  And then continue om your dumb assumption that you know better than me what My point is about. 

    If you can redeem something better than a basic build of a RNG permit ship, then there is No point in having it be a RNG permit ship.

    You then continued with saying ships are of the same design which does not matter since its clearly not a 100% historacly accurate game which i further try to point out with the Rättvisan/Wasa since these two dont follow history. Devs can do whatever to balance a game.

    My comparision is not skewed, it is only skewed because you think I am trying to make a point based on how you think, which I over and over try to explain you I am not, either you are on the spectrum, or you are actively trying to sway every single word I write into how you think, then you are a troll.

    Just stop trying to tell yourself and others you understand my point wich you painfully clearly do NOT and stop bending reality like a  bloody salvador dali painting. Nothing you have posted is relevant att all to the point. Stop trying to advocate that it is.

    • Like 1
  7. 1 minute ago, ashley said:

    But they are the same ship. All Temeraire class ships were built to the same specifications.

     

    The Wasa class ships were not all built to the same specifications. I have already said this and provided you a link you wanted so stop going back to the Wasa class.

     

    I'm not the one that needs to pay attention buddy.

    And you seem to be a troll that can't read a post before posting something completely irrelevant. 

  8. 9 hours ago, ashley said:

     

    This is not my argument at all. I've said it at least 3 times now yet you continue to argue. My argument is that if you want to compare 2 ships, don't give 1 seasoned woods and the other non seasoned woods and say the stats are off. You are increasing the stats yourself by adding seasoned woods to one and not the other, if you want to compare redoubtable and implacable, compare them BOTH, I'll say it again just to make sure you didn't miss it, compare them BOTH, with either seasoned or non seasoned wood.

    Whether you want to believe it or not, objectively speaking, comparing the ships with different woods types is one of the main things that "matters" when doing a comparison. I know a lot of people hate objectivity here but you gotta accept it.

     

    Hopefully you finally started to pay attention.

    And I still hope you would just read the OP and see I am not trying to discuss the diffrence in power of a ship I am trying to focus om availability, the PRICE!!! 

    The Wood does not matter. if I post one fir/fir or lo/wo(s) the PRICE is still the same.

    I am talking about that you CAN redeem a ship better than the basic version of the crafted one, in the top of it's rate class, that is being blocked by a RNG permit.

    While you cannot redeem a Hermione better than a basic Endymion or a basic Trincomalee, a Rättvisan better than the Agamemnon, or a Leopard better than a basic Agamemnon.

    And here is your qoute "Of course a seasoned ship is gonna have better stats than an unseasoned ship. Bad comparison."  Which only works if it's the same ship, these two arn't, the same as with Wasa and Rättvisan, even though they are the same design(historically, not depicted in game. Devs artistic freedom to do whatever).

    My main reason for postning the images was the gun layout. Everything else is just a bonus 

    Hopefully you finally start to pay attention

  9. 11 minutes ago, ashley said:

     

    Admin speaks here about the difference in the Wasa class and the other names they were thinking of giving to the Rattvisan ( e.g. Aran or Elisabet).

     

    This only moves us away from the proper discussion however. As I have stated before, the comparison you gave of a seasoned Redoubtable vs an unseasoned Implacable is too biased. If you want to properly compare these two ships, they need to be built as equal as possible, either both seasoned or both unseasoned. Either one of these will give you a good comparison.

     

    Indeed, except you wanted to pull up the diffrence of real life design, which is simply not true, Rättvisan and the Kronprins is the same design, the light build is the prototype wasa, which dosnt exist ingame, it is the devs that have made thier artistic interpertation with names and values.

    So your argument that the Implacable and Redoubtable should be close in stats based on design, while it's ok for the Rättvisan vs kronprins to not be is just freakin lazy from your part.

    It dosnt matter what type of wood I am comparing the ships from, the point is the rng block and resource block a person get by not spending money on a equal ship which have no real drawback from the crafted one

  10. 1 hour ago, ashley said:

     

    But the Wasa's although the same class, were built differently, they have heavy and light versions so you can't compare Rattvisan and Adolf, one was heavy and one was light.

    I am really curious of your source for that.

    Cause you are telling me that a ship builder that was partly made famous for his use of prefabrication methods to build 20 ships in three years, where the Kronprins is the first out of the 10 SOL's, the Rättvisan is nr 4, and where every online source, plus the swedish archives write that both ships have identical dimensions(except the russian ones with say Rättvisan is 10cm longer,  40cm wider, and 45cm less depth) decided to create diffrent builds of the same design

  11. 1 hour ago, Molder169 said:

    base stats on the Imp are better than the redoubt. Everything else is all about how you build it.

    I know it is, the point is that we have two ships of the same class, one dlc and one crafted. That are way similar stat wise, but not "effort" wise.

    We then also have two more ship's of the same class, Rättvisan and Kronprins Gustaf Adolf(Wasa class) even the most pimped out Rättvisan wouldn't beat the stats of a basic built Gustaf Adolf.

    Same class, diffrent stats making them unique.

    While the uniqueness with the Redoutable and Implacable seems too be more with it's stern visual attractivness.

    Those extra 2 + 6 guns on the Implacable seems abit strange to justifiy the cost of building one (permit hunting)  

  12. 31 minutes ago, Lars Kjaer said:

    Who would ever craft an implaccable without seasoned?

    Me since I have no real way of getting it.

    And even if I did get some comparisions with the same wood the port bonuses would be completely diffrent soo that comparison would fail aswell. So thats stuff you could target in that case aswell.

    The only thing I have been saying is that the price of getting something is abit high in comparision to something that is bought with cash.

    And why would you put a rng block on something when you can have pretty much the same thing everyday, if you pay for it

  13. 15 minutes ago, erelkivtuadrater said:

    well who would ever build a non seasoned implacable? yes it takes more time to get it seasoned, but in a while we will see people stacking up permits same as with christians that are seasoned

    Sure who would ever build a ship in a port that's not 55 point either

    • Like 1
  14. For being a crafted permit ship that cost 7500 dubs, the Implacable seems abit overpriced when you can get the Redoubt with pretty much better stats once everyday.

    You should consider removing the permit atleast or make it available in the Admirality for some cm's, otherwise it's a very redundant ship.

    Redoutable.png.dafe237e189c06efe68260a7346d06c0.pngImplacable.png.1c4b7c8c0c31d15c5bb214f8ca6172ca.png

    • Like 2
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