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Juliette LaCroix

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About Juliette LaCroix

  • Birthday 01/27/1986

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    Fort-de-France, Martinique

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  1. http://store.steampowered.com/about/
  2. You cannot use the default login afaik. But fear not. As soon as you Login with Steam the first time you are prompted to choose an ingame name, which will be displayed inside the client. so unless you record the login process your steam name wont show
  3. Well they would match the wind direction.... The distortion matches the aparent frequency and length of the riffles. The shader seems to work on that behalf. Could be that something went wrong with the rifle frequency though. Id consider it intended as far as your screens are concerned. And might have while playing myself. Could be that is a nice effect that just looks shitty on a sinking ship. Best press F11 the next time and submit a bugreport. Edit: on your screens it aparently also transforms the sea foam, so I don't think its something wrong with the water textures. +1 for wind rifles
  4. To maybe add a more comprehendible example for all the non IT non math non physics folks. Think if a way to simulate a circle with n steps. Put n to 3 and you will get triangle, not very circle like, is it? Now expand the conept to a set of point constantly in motion. The more precision you put in the calculation heavy it gets. Exponentially. And its not like you move the slider to the middle you get half ugly half precise. You ll get most likely a 3/4 ugly 1/4 precise goo for an ocean.
  5. The fighting is a lot better than in PotBS. Lot of things you have to take care of. But if you are a PotBS player you already know most of the basics. So you wont need much time to get into it. Overall I think it is great. Unless you are a diehard swashbuckling enthusiast this is pretty much home. Or at least will be. You ll have to do your own balistics form now on though
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