Nelson Hornblower
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Everything posted by Nelson Hornblower
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What a missed opportunity to provide some news on April 19, the date the American Revolution began. Something on the 19th would have been nice!
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@Ink any update on this ticket?
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Yes I tried that a few times and no luck. I also realize I should have probably moved them to the warehouse first, but given the option to "Split" within the money chest, I assumed it would have worked.
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I had over 9k DBs in my chest and when I delivered a cargo mission I received the message "not enough space." So I went to my chest and selected "Split," during which operation the DBs disappeared from my chest and they are not in the hold of my LGV in port nor my warehouse. I submitted a ticket around the time of this happening, as I tried to split 1,000 DBs but still nothing happened. Though I'd like to get my 9k DBs back! Thanks
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This land is my land - new game in development
Nelson Hornblower replied to admin's topic in General discussions
Any updates? -
This Land Is My Land: Closed beta test application
Nelson Hornblower replied to Ink's topic in General discussions
Anyone willing to talk about the beta and what they are seeing?! -
This Land Is My Land: Closed beta test application
Nelson Hornblower replied to Ink's topic in General discussions
Will we be notified either way if we are accepted or rejected from the beta testing? -
This Land Is My Land: Closed beta test application
Nelson Hornblower replied to Ink's topic in General discussions
Applied as well! -
This Land Is My Land: Official Teaser
Nelson Hornblower replied to Ink's topic in General discussions
Pretty sure its single player. -
This Land Is My Land: Official Teaser
Nelson Hornblower replied to Ink's topic in General discussions
When can we see game play though?! -
Simple solution, you put an icon in the box that allows you to attack that person. If I have it switched on, I'm assuming anyone can attack me if they have their's on. If I have it turned off, you can't attack me. POTBS had this with the two swords above the ship in OW, implement something similar and now two people can duel if they wish in PvE.
- 78 replies
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- pvp option
- pve peace server
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Causing the PvP server to lose players to PvE shouldn't stop them from doing this. If anything, this idea probably gains more players, which puts money into their pocket. By focusing on the players who can spend 8 hours a day, 7 days a week playing on PvP is not how this game can succeed long term. The idea proposed is very similar to POTBS, where you could toggle on/off if you wanted to PvP.
- 78 replies
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- 3
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- pvp option
- pve peace server
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PVE server list of content
Nelson Hornblower replied to Marquês do Bonfim's topic in Current Feature Improvement Suggestions
Pretty interesting idea, having more than one ship at once in the open world. It would make attacking trade ships more interesting, "is this an AI bot just running with 3 Danish Yeast or did a player send this ship out and it has ship materials." It might be too aggressive, given the PvE server is suppose to be more peaceful, but I do like the idea. I'd like to see Indianman ships with two 4th rates as escorts, if you are able to capture it, you are well rewarded, but at the same time, you have two 4th rates trying to attack and sink you. -
PVE server list of content
Nelson Hornblower replied to Marquês do Bonfim's topic in Current Feature Improvement Suggestions
I think we are talking about the same thing, port battles against AI bots for PvE. Then allow PvP in certain zones, which I think the server already has now. -
PVE server list of content
Nelson Hornblower replied to Marquês do Bonfim's topic in Current Feature Improvement Suggestions
If PvE adds port battles, consensual PvP (which already exists I believe), wouldn't those high % move over to the PvE server? I think they would, it's a more enjoyable experience and I was mainly a PvP player. -
PVE server list of content
Nelson Hornblower replied to Marquês do Bonfim's topic in Current Feature Improvement Suggestions
Based on these stats - https://steamcharts.com/app/311310, and let's assume it's 150 per day and about 220 per day for PvE, those are strong numbers in support of PvE. More content and you can easily make up that gap. -
PVE server list of content
Nelson Hornblower replied to Marquês do Bonfim's topic in Current Feature Improvement Suggestions
Didn't the @admin say that more people are starting to play on the PvE server? Given more game content, I could see the PvE server with as many if not more players than the PvP server. -
Agree! This is a niche game that has been open for 3 years, I can't imagine there are thousands of people sitting on the sidelines thinking "I can't wait for this to go into final release, then I'll buy!" 18th century naval warfare is a lot smaller community than Sci-Fi, you have your audience, don't waste it.
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I see your point, the issue is this game has been out for 3 years and people have put hundreds/thousands of hours into it. Speaking for myself, I had way more time to play 2 and 3 years ago and was able to grind and get where I am now. If the experience and crafting is wiped, I'm likely not coming back and I'm sure there are others who are too. This isn't a game you can play for an hour, you need to commit to it and I don't have the time to regrind my level all the way back up. Plus, if you think this game will have a massive influx of players after it goes lives, I think the developers are sorely mistaken. Aside from the hype, after 3 months, the player numbers will be back to where they are now. This is a very very niche game, you need to make sure those who love this niche series stay and continue to be involved.