Well, can we atleast agree that the current wind rose or whatever we want to call it, as depicted in the current alpha; is really confusing as it does not seem to follow any known convention (meteorological, nautical or oceanographic). Also the graphical visualization of it is not really used in its current state in the real world. When you use a rotating circle (compass) with an arrow through the center of it; then that arrow is intuitively interpreted as a compass needle; and the arrowhead shows the cardinal direction. This is what is confusing as it is today.
If we could instead have something like below it would be much better. Here we place the ship in the middle, keep the arrow fixed on top and outside the circle; and rotate the ship in the middle instead.
Considering how important the reading of the wind is in a game like this, then imo they should really improve this feature.