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Waidizss

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Everything posted by Waidizss

  1. Yes I did think that, replaying the CSA as we speak. Awesome to see this fatdate. Let's see if Shiloh is still the hardest battle out there. God bless amerika. Edit: So what is the meta atm? Has anything changed regarding optimum brigade sizes and roles or is it as it were simply balanced? editedit: - Officer wounding and death chances increased. Points in medicine now helps mitigate this. You're literally killing me panda. Man has no officers to spare as it is.
  2. It would be great if you made a small paragraph in 1st post that would refer to future plans, expected update releases. Also, any plans for update?
  3. Does not look interesting at all. Why opt for naval game when so much is undone in the department for rank and file? And the graphics seem trilinear. Idk I was expecting the continuation of the franchise but this looks like something from 2006. Napoleon wasn't known for his naval victories
  4. So I don't understand why are brigades splitting when we can have the brigades not splitting? One time potomac i had the 3 enemy brigades all split they just overran poor siegfried and kemper. I mean what are the plans, will there be actual point for brigade size instead of weird small optimum numbers. Will scaling make sense one day? Will there be a rework of point investment system? I see a lot of potential here.
  5. What are the chances that the brigade duplication will be fixed? I mean are there plans on making this mod viable instead of only fun?
  6. Yes I am aware of all up-to-date information on all elements. And I must admit, I don't really care, I take those 2.5k stacked infantry brigades I roll with and boy do I have some fun. This is legitimately the first time I just couldn't get through that battle any way I redesigned my army. I mean, 90k?? The campaign stated 39-43k union army so I assumed they'll roll in with around 80k but the numbers I did encounter were absolutely unstoppable. I've done a few runs where I did not destroy union army and they still bore lesser numbers. Was I just at the really bad end of RNG? Last time I had total 47k troops (barely enough weapons to equip them all) and the AI still managed to muster bare +80k like are their recruitment offices even trying? Also, cavalry are incredibly useful that map due to you being outnumbered so largely and AI routing units tending to get lost somewhere behind your lines. Cav deals with them easily, also cav deals with initial skirmishers easily and is basically free kills. I guess one last thing, when are we getting a fresh new patch I'm hooked and stellaris can entertain me for so long.
  7. I went through the video. The problem is, i bring more infantry and cavalry. My brigades are beefy and they are beefy because I have some solid commanders I can use for that purpose. And my arty isn't 7pieces per brigade either, those badbois need half of Bavaria's horses to draw 20 pieces per brigade. I cap out at around 46.5k total troops but AI is capping out 85 to 90k. That is a lot of troops. I mean, taking position is not a problem I've played that battle so many times I know exactly how to isolate them on day 1 and prevent the reinforcements from encircling me. But in this particular run, I did not get there. I did not even get through the individual flanks I pushed the objective, and when they got the reinforcements there was nobody lower than 3k per stack. You are facing some puny 1.5k men brigades like my arty has more troops than that lmao please. When they counter-attacked at the left flank, 16k troops broke through 2 points and I couldn't even juke them out with some coordinated F and arty. On the right it was even worse these fat stacks just went through the poor AI units like it didn't matter. So what is it, did I not destroy enough of their troops in the battles proceeding? Am I too beefy? I tried some variation and at one point predicted enemy force went up to 89k and at that point I tapped out and started a non legendary campaign. is not exceeding 1k troop per brigade the meta or smth?
  8. @pandakraut I've ran multiple campaigns but I've never seen numbers as such. Is this just poor recon or Shilol legendary is a legitimately hard battle? These guys came in super stacked 4k 800men arty units I can't even hold the line let alone push. They use 2x4k infantry units to push positions, on multiple points, simultaneously.
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