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Theuerdank

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Posts posted by Theuerdank

  1. Sure, its a lot work, and NA is still in more early development phase. Anyway every 'Nation' absolutely same equipment? Then i don't need Nations, only playerbased guilds as factions. Why designing Nations if its only a phrase (or its only satisfying player-patriots)?

    Starting with a 'special' ship and have also later special ships does not mean that a dutch captain cannot sail a french-built ship. But building a ship in a dutch harbour should mean designing a Nations-design. We don't need so called historical or modern Nations if there are no single 'rules' for those. I am not dutch but if i chose dutch i want also play as dutch and not only because we must chose a faction.

    But again, its much work to design ships, it is not designing new gameplay, its a diligent but routine piece of work, no weeks of puzzles and brainstorming, more and only converting existing plans to virtual 3-D.

  2. I would also like also at beginning if dutch 'captains' get a 'small' dutch ship, french a french construction... and so on. Nearly for all Nations (and we chose Nations) its possible. Clear, NA is still 'under construction' and not a polished game, but not only as far away goal, more than a 'should/must be' as soon as possible to create. Same for all ship-types. Not only ww2 or ww1 games should have their 'real' national gear.

  3. Also Kurland hat schon Mitte des 17Jh die Kolonie verloren und war dann politisch bedeutungslos. Brandenburg hat die Ambitionen (da die Frau Kettlers Brandenburgische Prinzessin war und die treibende Kraft hinter den maritimen Geschäften) Kurlands für wenige Jahre geerbt. Also 'wenn' der zeitliche Rahmen einigermassen noch stimmen soll und nicht alles nach einem 'ichwillshaltso' sich abspielen, dann wäre Brandenburg tatsächlich eher mit seiner 'bekannten' kleinen Flotte passender, da hab ich vor einigen Monaten schonmal einen thread aufgemacht mit dem Hinweis, "nur zur Info", da ich nichts davon halte jede privat-persönliche Vorliebe spielbar zu machen. Man hat fürs 18.Jh so viele Seemächte und welche die wenigstens eine brauchbare Flotte hatten, da muß ich keine österreichische Gebirgsmarine verlangen, obwohl die Österreicher in den revolutions - napoleonischen Kriegen immerhin einige schöne venetianische Schiffe in Beschlag nehmen konnten und somit sicher nett zu spielen wären ^^.

    Für unsere spielbare Epoche wäre 'deutsch' eben höchstens Brandenburg und das finde ich schon fast lächerlich, da auch Kurland meist niederländsche Schiffe anheuerte oder auch dort bauen lies, wie Brandenburg auch; so hab ich mich nun für die Niederlande entschieden, stilistisch noch am ehesten geeignet.

    Allerdings wenn jede patriotisch-nationale Ader zufrieden gestellt werden soll, anscheinend ist das wiedre stark im kommen kann man ja jeden Händler einer Hafenstadt der ein eigenes Schiff am laufen hatte als eigene Nation behandeln.

  4. In that phase of early development its for me not important if one nation is able to get friends... or foes if those momentary interests are to test the foundation of functionality in entire PvP battles. Its for my intension still not a game only testable early game mechanisms with sure (and thats a must be) functional gaming-models.... the ships which can be used, also still not finished in their functionality and the gameplatform. But its really today not more.

    What the hack now about weak nations or more powerfull? In three months NA still won't be a 'round' game.......

    • Like 1
  5. General of the Royal Navy of France?? That's an interesting title.

    Anyway, welcome to Naval Action. You'll enjoy it :)

    .... you forgot '....of Paris'. So he 'sails' around the Seine.... :D

  6. I hope really in Open World the goal for some success won't be only to get the heaviest ship also for 'single' fights, otherwise you will never have a chance against ....... the other heavy (line) ships.

    Such wonderful ships like that 'Venus' would only be a very 'nice' addition for the collection, a step to the next heavier one. So i pray NA will not be finally such a collection game, not heavier=better and so the only reason to play to get the most bulkiest ship.

  7. Salut, bin ja auch aus einem der Deutschen Lande, bei einer Flotte wären die venetianischen Schiffe recht nützlich, die Ende des 18.Jh zu Habsburg kamen. Gibts auch Literatur, in denen Schiffspläne drin sind, allerdings im Netz nur kleinste Auszüge. in den Büchern selbst sind genug Pläne......

     

    Einmal:

    Das Erbe der Serenissima
    634105129012310000_book.jpg
    das-erbe-der-serenissima-piano.jpg
    Rekonstruktion und Restaurierung eines venezianischen Linienschiffsmodells von 1794 Bildband mit Softschuber + 25 großformatige Schiffsbaupläne; Hardcover-Band mit Schutzumschlag; Format: 29,5 x 26,5 cm Der Autor Dr. Karl Klaus Körner

    vom selben Autor:

    Die Fregatten Maria Theresias

    706405_th.jpg


    Schiffbau in Porto Rè 1765-1770 Großformat, 319 Seiten,zahlr. farb. u. schw.-w. Abb., Karten, Skizzen, Faksimile, Personenverzeichnis, Historische Ortsnamen und heutige Benennung, Glossar, Anmerkungen, Dokumente, Abbildungsverzeichnis, Abk.verz., Quellennachweis 10 Pläne mit Details 58x39cm gebunden, ISBN 3-901208-58-4
    • Like 1
  8. I also not dislike Elite: Frontier, taste is taste, but there exist other games.

    If i will read in 'news and announcements' something newer than third march '15 then i will get nosy again.

    *joke on* Momentary its obvious devs are for months in holidays, make nothing except relaxing, waiting for a wonder ....*joke off*

    Anyway since two months no official 'news' from devs, must mean factly the opposite from my sentence before.  :D 

    They work hard, harder and hardest for realising the open world. There is only one question for me, when open world is at a stage it can be tested by massive multi players? Hopefully not far away.

  9. In german news TV (Heute Journal) there was a short report about the Hermione and its momentary journey. Also the comment the 'original' needed 11 months for building and the recreation about 17 years. (Seems the main difference) ;).

    But its clear the Hermione project is nothing unnoticed, also by public.

    Anyway its a very beautifull ship, not only because its recreated.

  10. I must really say you must have not only the fingers to make such things, also the needed eye for the right look. Often seen very fine models, best built and fine painted, but the sails......... . Some modellers make wooden ships and leave the models without 'cloth' because its obviously something not easy to convert in smaller scales.

     

    I like to view those results :)

  11. Corel models are anyway fine looking models (if well built ;)), but i am also impressed about the fine 'sail-look'. You reached really a 'natural' appearance of the shapes, not only a crumpled piece of cloth.

  12. @Sir.sigurd i think similar.

    I tried years ago also the beta of WoT's (worldoftanks) but as simgame-fan it was for my taste to arcade-shooter like and i soon lost interest. But there you see no 'humen', only the models, so i thought everytime i control a RC-model in a sandbox, never a 'tank'.

    Ok, here in NA its still Alpha, still the foundation of functionality important, not polishing appearance or the final gameplay. Also clear the goal should be at least to see optional 'crew', similar to PotBS, but momentary not really important. Naval Action is in that testable stage not a game, its a test programm and a part of a coming game.

    Anyway would be not only 'nice'. Sure folks want to see ships, but without adequate crew they must lie in harbour....^^

    • Like 1
  13. But its clear, clothings, costumes are not only 17ct, 18ct different, you are nearly able to differ between decades, its obvious, at least 'officers', those are anytime very fashioned ;).

    I am member of the german society of historcial costumes and weaponry so my preferences are clear not to mix 1650 'hats' with 1750 'tricorns' but also clear game means for players most time implement all which looks cool 'to me'.

    So i will see wheather napoleonic 'uniforms' will be combined with 30 years war 'civil' clothing or baroque 1700 wigs.

    A small hope for me that it won't be like PotBs, there is to much operetta carnival costumes.

    • Like 1
  14. But clear, i like the appearance of the Wasa, it looks great, absolutely, perhaps if there will be different servers (later) there will be period servers, ......perhaps....... But first devs should make +/- 30 years 18ct navy and then also the other beautiful ships, but different 'world'.....

    Or we have soon a pirates of the burning sea again, that game still exist... i think.

  15. To a degree.  There are a whole crap load of very good looking ships from the late 1600s, say in the 1670 range that fit in just fine with more modern designs.  Also just because a design came out originally in say 1630 doesn't mean that people weren't taking older, very functional and proven designs and building ships to that spec even 100 years later.   Take the basic, generic brig for example.  They were in use all throughout the 1600s all the way through at least 1883 when the Telos entred the USN merchant marine.  That is almost 300 years of usage out of one ship design.

    But the Wasa 1628 was not a brig and it was in itself a misdesign. I wrote in another thread even the Victory was in its active service life modernised, also in design, so in 1800 the ship looks really different than some decades before. It would be totally anachronistic to see a 1628 Wasa design in combination with a late 18ct design. Has nothing to do when the ship was first build.

  16. I hope really we dont see ships mixed from 1630 and 1830. Its a difference between redesigning a ship from 1720 to something for a 1780 service. That can happen. But those 200 years difference in also appearance not only technological development, please not. There exist hundreds images (thousands) or plans of ships of 18ct. And now again folks arguing, 'i like greek bireme, please put it into game', and the next 'oh Hansekogge are also great' 'and Columbus Santa Maria'... and so on and so on. Its not important if a game has viking ships against ironclads or galleons against napoleonic ships, both is wrong.

     

    I like all naval vessels and periods, but i dont like arbitrary curious mixtures only made by in that case 'taste'. Make then a pure fantasy game, tats more honest.

    • Like 2
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