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About Petrov

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    Able seaman

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  1. To the OP. Admin answered well and to the point. It will be looked at and fixed. People need to understand there's a certain order on what can be changed/fixed. It's not ready, give it time. If you don't like it, come back at a later time. Player fluctuation will happen, the devs know it. They are the ones that have all the risk with making this game. Us, on the other hand...$40. I got my monies worth the first week of sea trials....
  2. Close Action is a must for any age of sail enthusiast.
  3. Petrov

    Huge FPS drop

    please lets not start a fps debate... Anyway, sometimes with new patches, graphics settings get reset. Maybe check the settings.
  4. Pretty much. We had zero intention of actually planting the flag. We were looking for PVP pure and simple. If mechanics were there so that allies could join in the port battle, it would have been a different story probably.
  5. It's still showing in Tribunal for me.... This is not against the current rules, so no tribunal should have been made. I don't think the captured ship is considered "green" by the game unless you take command. But I agree, the mechanic needs some work.
  6. Please close this thread or relocate it to suggestions forums. This not a tribunal case. The issue is that the OP is ok with competing for the Brit trader. But competing should also mean to shoot at the French who decided to come in. Realize that the current mechanics blocks the French from shooting at you as well, so you are on equal terms. Yes I agree the mechanic is somewhat odd and needs fine tuning. To the OP, posting this in the suggestions forums without name calling would have resulted in a much better discussion imo. Why bring this to tribunal? You were solo hunting in enemy contested waters...what did you expect?
  7. All this forum PVP makes for a interesting read... I think it's important to note that without proper diplomatic mechanics in game, no person or group of people speaks for a entire nation. We do not have nations. What we have is anarchy. Different clans, with different goals, different strategies across all nations. The nation that can unify its player base towards a single goal and strategy will have the advantage. Of course there's the whole numbers advantage, but that is a separate discussion
  8. I agree with this. I don't care about the grind, it's the fact that playing VS AI is just not my thing. The PVP combat is where this game shines. Make PVP the ultimate goal. Right now everyone is scared to fight and be sunk in their precious ship, so they all go PVE grind. Small PVP battles would be cool, but its all cutters and the larger ships just leave because they are afraid to get sunk. Personally I really like the concept of OW and what it could eventually offer, but the fun of this game is truly PVP combat,
  9. I heard an interesting idea from the devs. When diplomacy comes into play and nations become allies. The idea was that nations can use pirates as a proxy to inflict war on their "allies". I think we need to wait for more mechanics to be fleshed out before judging if pirates should change or not, but I generally agree that Pirates need to be somewhat different and play a different role.
  10. I love exploring, but I'm not going to get anywhere because no XP is gained. Make exploring a type of mission.
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