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Amoral

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Landsmen

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  1. Wow. This has horrible implications. With no trade, and also a promise of no grinding of quests... how will ships be aquired, and what will the loss of a ship be balanced against? What will motivate piracy? Want is the point of sailing from port to port? If ports are not mission hubs and if there is no trade then is there any reason to move about the carribean? What will motivate anyone to sail out of port at all? Navies did not exist solely for the purposes of fighting each other. Are we just going to have fights for the sake of fight like like world of tanks?
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