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MacSix

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Everything posted by MacSix

  1. No, don't think so. I'm sure they'll re-evaluate by end of this year if things aren't progressing. Maybe covid has something to do with it, not all teams work well remotely. I'm glad they released the alpha.
  2. I think it was worth the $50 for the amount of time I've spent with the game. I think devs should focus on fixing bugs and not adding a campaign, I think that should probably be scrapped entirely and focus on current functionality and improvements and allow modding. Rename "Naval Academy" to "Scenarios" where "Naval Academy" is one of the scenarios with many missions, others can be added by modders. That should be it. Otherwise I fear this will get stuck in development hell.
  3. I found First Casemates: CSS Virginia to be very easy... especially when exploiting it by ramming the enemy monitor. Prioritise armor, bulkheads, and speed. Have the one gun, casemates are not required. Ram the enemy, finish them off. On the other hand, this exploit doesn't work in the scenario where you need to kill a destroyer with a light cruiser because your ship's captain slams on the brakes to get from 30kts to 0kts in a split second so ramming is not possible. If that is actual game mechanic (not allowing ramming), perhaps that should become available after a failed attempt.
  4. MacSix

    Navy

  5. MacSix

    Sailing

    From the album: Navy

    © Public Domain

  6. MacSix

    HMS Victory

    From the album: Navy

    © Public Domain

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