first off: I am really happy I spent my money on this game. The way this game is being developed, and how developers are in contact with the users, as well as the obvious love that goes into the project all make me very happy.
My feedback for now:
- the cavalry units are able to create serious havoc in the enemy rear, routing batteries and generally creating a lot of noise, without taking serious casualties or being disabled as a whole (as I would expect)
- in melee, things still get messy. blobs of soldiers retreating towards the enemy where they can even rally themselves sometimes. I have even seen this happening with enemy artillery in one case. A 'logical fix' could be: I would expect units not being able to rally when cut off from their own lines. -
- that said, it seems units are able to rally far too quick
- on formations: fallback should see units moving towards their own lines, while facing the enemy. not turning their backs to the enemy and run away. (I would call that a tactical retreat )
- I would love to see some more possibilities for formation movement. moving sidewards while in line, road columns, stuff like that.
- bonus for continuous lines with neighbouring units a possibility? (or morale penalties for not being in line)
So far so good.. Let's hope this game will turn out to be a classic!