-
Posts
254 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Everything posted by James Thomson
-
any developer followup?
James Thomson replied to IceBurg's topic in Patch Feedback and General discussions
Well they are working on new game already... -
I vote yes.
-
I Surrender! BATTLE IS OVER... or not?
James Thomson replied to Koltes's topic in Patch Feedback and General discussions
What stops him to sink you after catching you again at OS? -
lockable port upgrades
James Thomson replied to s2bu's topic in Current Feature Improvement Suggestions
This. So much. Why isnt it option in first place developed anyway.- 1 reply
-
- 3
-
Editing the clan blurb in the clan interface - how?
James Thomson replied to Aldeveron's topic in Support
Waited for years to get this fixed. I don't have high hopes. -
Development plans update: 1 half of 2019
James Thomson replied to admin's topic in News Announcements & Important discussions
I think best reference is this: This guy did tremendeous effort on suggestions and now he is gone... -
Development plans update: 1 half of 2019
James Thomson replied to admin's topic in News Announcements & Important discussions
What game you play? I have alot of broken Mechanics to reguest fix for! -
Looking to join British pvp/rvr clan.
James Thomson replied to Audacious's topic in Guilds, Clans and Trading companies
You can check SGS here : Casual friendly with twist of RP that is not necessarity and mixed play style! -
Summary of recruiting clans [Post Release]
James Thomson replied to Liq's topic in Guilds, Clans and Trading companies
GB [SGS] Saint George Squadron PvP / RvR / Crafting / PvE / International We are active on all areas of play, but focused on RvR. We keep up the time periods royal navy traditions on our own forums in form of AAR, Promotions, War Stories, ect. You are not required to take part in the forums however. But it is recommended if you want the full enjoyment and experience of SGS officer. Discord is mandatory! We are also celebrating our 15 Years together this year! https://www.st-george-squadron.com -
Do you think Port bonus Snow VS Standard Snow fight will end different way when you both have 1k hours played? I talk about this needing a balance, and the books. This is waht most new steam flood players will first struggle. The new flood of players just want to try out the game, not join clans to get ship bonuses. I want balance so standard ships can have at least some chances against bonus ships. Ofcourse play time cannot be balanced and the more advanced player will have edge, but does he need to have even more edge? No he wont.
-
If there was no advantages and all would be equal in stats, only skill would matter and no one would need to cry. This is how broken the current bonus on bonus on bonus system is. It makes people cry because they don't have these advantages anymore, BUT STILL ARE FORCED TO GRIND THEM AGAIN. Because they know these advantages are needed to be effective! If the advantages were not such grand, and you could effectively in standard Brig enjoy pvp at low level no one would need to cry out.
-
They don't give any realistic training or practise to PVP when NPC ship stats are overriden by "buffs". That is my opinion. I don't want fight against unrealistic magic ship parameters that don't apply to player ships, wood types or manuvering. Its not training anymore, its just struggle to overcome AIs buffs, i can do that but its not fun or make me any better against players when the ship parameters do not match.
- 24 replies
-
- 3
-
- npc
- cannon arc
-
(and 3 more)
Tagged with:
-
If devs really think this is the situation. I demand all AI are remowed from PvP. All missinos should be PvP related and no single battle is PvE. If PvE is not developed for PvP server then remove it completely.
- 24 replies
-
- 1
-
- npc
- cannon arc
-
(and 3 more)
Tagged with:
-
Yeah. Im sick of fighting enemies that dont sail the ships they feel to be.
- 24 replies
-
- npc
- cannon arc
-
(and 3 more)
Tagged with:
-
You have build a great game with sailing simulation of the 18th Century who no other can currently match. It's feast to be proud whit. I congratulate the whole Dev team and testers. Some tweaking and balance is still required to make the experience good for new people. So keep on at it and make it even greater game!