Jump to content
Game-Labs Forum

Prok

Members2
  • Posts

    19
  • Joined

  • Last visited

Everything posted by Prok

  1. the way i understand it is keys go out every friday so if you order before they go out you will get yours. Any time now guys
  2. i agree no fantasy nations your in put should come threw the company name/flag
  3. i like the uncharted waters model to but have a market hall with stalls instead of people on mats every were tea shop/taven were you can get ship insurance and hire new crew from. i like to be able to walk over and barter for my goods check out the market advert boards to for work/job offers for other people smaller towns have an open air market bigger towns have both open air and indoor market hall pirate towns have black market goods/back alleys sell cheeper no crown tax or fees just a dangerous location hire a stall for 24 hours fill it with goods and leave or stay there and push your products barter and the plantations, own towns were a good idea i would like to see player made ports/town a reason for companies/guilds to fight for water trade routes,gold mines,ore mine,tea,tobacco,spices,silks etc....etc that way companies will patrol water that there trade ships use and the enemy uses pirates will the chance to hunt traders on these high risk high reward runs or even pick of a few battle ships here and there
  4. i would like to see trade ships like clippers,indiaman, and a very good trade system NPC traders on the seas fleets of them And trade halls were you can hire a stall to sell your goods not just an open market so people can come make deals barter for goods arange shipping a good old pub/taven to have a drink hire some privateers
×
×
  • Create New...