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CaptainMcMuffin

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  1. Agree fully, the reason I mentioned the point system was mainly in regards to battles, not campaign. I'm just not sure if the AI would still work without areas of the battlefield being as asnged point values (I would prefer it not need to). For the campaign I would definitely enjoy a campaign focusing on military campaigns in a single war, and think that would work much better for this game than a classic total war campaign. I more mentioned total war as a point of reference for people for a campaign map. A campaign where strategic targets would actually be important would be great!
  2. After my first battle in this game, I immediately loved it and started imagining how great a campaign would be but was trying to work out how they could make this work. The biggest issue I could think of would be random maps and the VP system, although most battles wouldn't last multiple days and so they might not be necessary, and if the AI would have difficulty. But, if a random battle would be impossible maybe an old total war style would work with just provinces you move armies into with pre-made battle fields. I also think we could leave out the city building aspect and focus more on a smaller time period (personally I would love the seven years war although that would obviously require new units, tactics) where the focus is on capturing strategic cities, points.Thinking about fighting an entire campaign made up of battles like this is amazing. So any opinions on whether or not a campaign would be feasible, and if so how do you think it could work?
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