Jump to content
Game-Labs Forum

gimpygary

Ensign
  • Posts

    29
  • Joined

  • Last visited

gimpygary's Achievements

Landsmen

Landsmen (1/13)

14

Reputation

  1. Hello everyone, just thought id let you all know that Jingles has finally mentioned Naval Action in his weekly Mingles with Jingles video. So that means he will eventually be uploading video's on Naval Action as he progresses. It very well could be simpler however I do not use any other forums frequently.
  2. Can you recommend me a blender guide? Ive been wanting to try it out but i have no idea what anything does.
  3. If the Devs can produce at least 10 diverse ships good at specific things in each of these categories when the open world MMO comes around ill be happy. Battle Trade Exploration Those are just basic specialitys. and of course your ship is not limited to doing those. Never said they were real. I seriously don't see a problem with adding fictional ships, NA will likely have to tweak historical ships as well for balance. I just want more ships in the game. NO magic crazy ships tho of course.
  4. My problem with historical ships only is that in real life there were a handful of ships that stood out in combat so all the navies of the time adopted that ship style and that is no good for a game. Even if its not historically accurate I think the Devs should add ships that were not real, kinda like how wargaming adds tanks that were only drawings. It will be wonderful to see a bunch of different ships in the game, and i'm not talking about slight differences i'm talking about substantial hull differences, looks, guns, sails, everything. The Devs should be able to change ship properties pretty quickly to adjust anything for balance regardless. So fictional ships would be awesome as long as its realistic enough and not over powered.
  5. I think instead of having ships have their historical names we should go with something simpler. (This picture is just an example of names, some are completely based on historical ships, others not so much(This is from Voyage Century Online, was a fun game that turned to shit with magic and cowboy dinosaurs)) When the Devs get that far I think this is a much better option to having every 44 gun ship be the same(and other ships). The Devs should make the ships basic and allow it to essentially to be a shell for the player to add upgrades and change their appearance how they want. Save the famous historical ships for premium ships and or add completely new ships you fella's have designed(as long as it is believable.) I understand that this is a long time away possibly years so this is just food for thought.
  6. Did Jingle's acknowledge that he will check the game out? I feel like the best way to get his attention is to just email him and give him a test version to make a video with. I'm expecting him to open the video with some British Navy music while HMS Victory is sailing, then he starts talking all his navy speak.
  7. I hear what you are saying but if you watch Jingle's videos you will understand why I think he would enjoy the hell out of this game.
  8. Topic title says it all folks, list ideas to help get Naval Action publicity and hopefully more people interested in buying the game. Anyway I have an great Idea for the developers It will cost absolutely no money on their part simply contact this man. The Mighty Jingles: https://www.youtube.com/channel/UCpnjlvS2zxhbNJuGNo_TxkQ - over 20 years in the Royal Navy - over 300,000 YouTube subscribers - Is open to promoting games he is interested in I am certain that he would be interested in this game. Not a compelling argument I know but all you need to do is spend 15 minutes tops writing an email to what possibly could lead to great publicity for an excellent game. If he is not interested oh well you lost 15 min of time no big deal. If there is already a topic of this type I do apologize, I did not look very hard.
  9. Yeah I think naming your own ship with an original name of our own thought needs to be a feature at some point. preferably engraving the name on the ship eventually.
  10. Friendly reminders don't hurt:) Maybe they don't have visible health bars/pool but I am sure each component of the ship can only take so many hits before being crippled, same with the hull and sinking. So in a way there is kinda a health bar somewhere. "other pieces of floral" Is that a typo or just an expression I have never heard?
  11. Thanks I like your idea on maybe decrease overall premium ship durability. More ideas on premium ships Premium ships should be special in some way, maybe specialize in carrying cargo, or have a few extra guns, or maybe its just fast. Or a mix of them. Don't take an existing ship in game and slap on a currency booster, make it special, Maybe even make your own ship designs, I would be okay if it never existed. World of Tanks uses blueprints and prototypes maybe do that if possible, sure they didn't actually exist but the idea did. Make unique ships and add a permanent currency/xp booster to it and I guarantee they will sell even if they are expensive, just look at World of Tanks. Sure some people will be upset at the lack of authenticity of the premium ships but adding those would be a million times better than adding pay to win items/P2P JUST MAKE SURE THEY ARE BALANCED AND NOT OVER POWERED, AND CAN BE DEFEATED BY SHIPS OF THE SAME TIER.
×
×
  • Create New...