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JohnJellicoe

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Everything posted by JohnJellicoe

  1. Supply as a modifier of combat, perhaps with a timer to refill depending on distance to chain of command would be great. Supply as another unit (wagons) that need AI crafted or they will drive off randomly to the enemy lines, please do not do. I have seen that way too many times. Supply is great provided it does not become the focus of the game, but of course there are those who would (somewhat correctly argue) war is logistics.
  2. I completely agree, the skirmishers are not acting as they would historically. I really want to like this game. The look and feel are excellent. I think that potentially it's outstanding. However, having such an important detail as skirmishers being able to massively influence the outcome of the battle such as Gettysburg renders the game less than useful. Skirmishers were much more highly utilized and Napoleonic warfare and they were in the Civil War. But even in Napoleonic warfare, skirmishers would not have been doing the things I seen them do on this map. Again, potentially great game.
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